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Old May 1st, 2008, 01:46 AM

Loren Loren is offline
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Default Re: Auto-routing alternatives

Quote:
Ironhawk said:
Quote:
Loren said:
I've had one game with multiple problems with the auto-route. The culprit was an AI monolith. All his magic was long gone, all he could do was stand there. Despite that he took back his capital from a strong PD force--*defender* auto-route. I then had multiple failures retaking it from him. IIRC I had to buff my army so they could do damage fast enough to kill him in 50 turns and I had to leave an army there to keep killing him until the battlefield overload bug ended the game.
Yes but Loren you are describing here a battle which *should* be decided by auto-rout. I mean you stated yourself that your army couldnt hurt the monolith. So what sense is there to continue the battle? Just auto-rout, reconfigure your army with the appropriate stuff so that the battle will actually come to completion, and then attack again.
No. My army *COULD* hurt the monolith. The problem was that killing it before the auto-rout was hard. PD (my usual answer to pretenders coming back over and over) simply couldn't do it and my good units could only do it when buffed.
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