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  #31  
Old June 29th, 2008, 06:09 PM
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Default Re: TucoTuco - MA game for new/newish players (sig

A question - I see on the map something like Victory Points, but don't see them as conditions. What does that mean?
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  #32  
Old June 30th, 2008, 11:27 PM
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Default Re: TucoTuco - MA game for new/newish players (sig



How many turns would you say an average game is?
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  #33  
Old July 1st, 2008, 12:27 AM

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Default Re: TucoTuco - MA game for new/newish players (sig

Victory points don't count for victory unless it's selected as a victory condition.

So in this game, the provinces with one of them will count as an 'extra temple' so to speak, they will spread your dominion if you control them.

I haven't ever finished an MP game, but if I had to guess, most games end before a 100 turns. (With larger games probably having more turns).
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  #34  
Old July 1st, 2008, 12:48 AM
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Default Re: TucoTuco - MA game for new/newish players (sig

I get the impression that the majority of games end between 50-70 turns. Depending on size of map, of course, some may go longer than that, rare that there is a clear winner before then, unless it's a skirmish/blitz game.
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  #35  
Old July 2nd, 2008, 05:44 AM

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Default Re: TucoTuco - MA game for new/newish players (sig

50-70 is about right.

If there are crowns on the map then yep, they don't do anything apart from generate a little dominion (I think a 50% chance of a candle each turn) for whoever controls them.

You guys should post more! What's happening in the world of TucoTuco?
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  #36  
Old July 2nd, 2008, 10:53 AM
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Default Re: TucoTuco - MA game for new/newish players (sig

One word - scouting!
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  #37  
Old July 2nd, 2008, 01:30 PM
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Default Re: TucoTuco - MA game for new/newish players (sig

What Wrana said. That and raising a horde of angry angry half-men to spread my glory and crush the.... ah.... I mean some research too.
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  #38  
Old July 2nd, 2008, 02:56 PM
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Default Re: TucoTuco - MA game for new/newish players (sig

The peaceful denizens of the Eagle Mountain continue to roam, spreading our superior culture to the barbarians around us.

We feel that nonviolence is the best policy, and we will fight to the end for peace. <3
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  #39  
Old July 2nd, 2008, 03:24 PM

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Default Re: TucoTuco - MA game for new/newish players (sig

All is quiet in the lands of Van... too quiet.

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  #40  
Old July 2nd, 2008, 04:12 PM
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Default Re: TucoTuco - MA game for new/newish players (sig


The citizens of Arcoscephale are vigilant, they know there can be only one true pretender.

For now philosophy,art,and happy times are the order of the day.
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