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July 3rd, 2008, 10:04 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: semi blitz
Hah! It's all relative.  I think this is going to happen, probably next weekend, so I don't want to deal with all of it at the last minute.  Especially if it involves asking Gandalf to take any time to get it working right for us.
Is there the ability to change the hosting schedule and whatnot without having to track down Gandalf? Would be kind of funny if we played 4 hours of turns with 15m quickhost, and then couldn't switch it to daily at that point, and 30 or more turns passed with everyone stale. >.>
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July 3rd, 2008, 11:41 PM
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General
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Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
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Re: semi blitz
You control the admin, not Gandalf. At least you should control it, since you are the main poster to this thread.
I'm not sure how you do it, with Gandalf's server, since I have never administered a game. But I am sure it is pretty easy. Just send him a PM with a request for instructions.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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July 4th, 2008, 12:09 AM
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Sergeant
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Join Date: Feb 2007
Location: Berkeley, CA
Posts: 259
Thanks: 4
Thanked 1 Time in 1 Post
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Re: semi blitz
I'll take Arco.
I vote for normal rules allowing instant rushing.
__________________
"When you have to kill a man, it costs nothing to be polite." - Winston Churchill
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July 4th, 2008, 01:29 PM
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BANNED USER
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Join Date: Dec 2007
Location: Illinois
Posts: 1,133
Thanks: 25
Thanked 59 Times in 36 Posts
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Re: semi blitz
Shinuyama!
full contact is fine with me.
There's no reason why we HAVE to put the server on 15m quickhost. Leaving it on 24hrs is fine because it will process as soon as we all send in turns.
EDIT: and just to confirm. the blitz portion of the game is this sunday only? I can do that, but may not be able to the following sunday.
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July 5th, 2008, 04:58 AM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: semi blitz
Quote:
Omnirizon said:
Shinuyama!
full contact is fine with me.
There's no reason why we HAVE to put the server on 15m quickhost. Leaving it on 24hrs is fine because it will process as soon as we all send in turns.
EDIT: and just to confirm. the blitz portion of the game is this sunday only? I can do that, but may not be able to the following sunday.
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We may still need a couple more people to make a proper game of it, so it may not be until next week that we try one of these.
I did want the fast turn timer on though, to encourage a sense of urgency.  No staring at your neighbors for 10 mins on turn 2, debating between attacking the 30 Heavy Inf, or the 50 Deer Tribe. 
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July 5th, 2008, 05:21 PM
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Sergeant
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Join Date: Feb 2007
Location: Berkeley, CA
Posts: 259
Thanks: 4
Thanked 1 Time in 1 Post
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Re: semi blitz
Checking in...
__________________
"When you have to kill a man, it costs nothing to be polite." - Winston Churchill
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July 5th, 2008, 06:00 PM
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BANNED USER
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Join Date: Dec 2007
Location: Illinois
Posts: 1,133
Thanks: 25
Thanked 59 Times in 36 Posts
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Re: semi blitz
well if we don't get it going tomorrow, there's no guarantees I can make it next sunday; but I can try.
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