|
|
|
 |

July 4th, 2008, 12:09 AM
|
 |
Sergeant
|
|
Join Date: Feb 2007
Location: Berkeley, CA
Posts: 259
Thanks: 4
Thanked 1 Time in 1 Post
|
|
Re: semi blitz
I'll take Arco.
I vote for normal rules allowing instant rushing.
__________________
"When you have to kill a man, it costs nothing to be polite." - Winston Churchill
|

July 4th, 2008, 01:29 PM
|
BANNED USER
|
|
Join Date: Dec 2007
Location: Illinois
Posts: 1,133
Thanks: 25
Thanked 59 Times in 36 Posts
|
|
Re: semi blitz
Shinuyama!
full contact is fine with me.
There's no reason why we HAVE to put the server on 15m quickhost. Leaving it on 24hrs is fine because it will process as soon as we all send in turns.
EDIT: and just to confirm. the blitz portion of the game is this sunday only? I can do that, but may not be able to the following sunday.
|

July 5th, 2008, 04:58 AM
|
 |
Lieutenant General
|
|
Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
|
|
Re: semi blitz
Quote:
Omnirizon said:
Shinuyama!
full contact is fine with me.
There's no reason why we HAVE to put the server on 15m quickhost. Leaving it on 24hrs is fine because it will process as soon as we all send in turns.
EDIT: and just to confirm. the blitz portion of the game is this sunday only? I can do that, but may not be able to the following sunday.
|
We may still need a couple more people to make a proper game of it, so it may not be until next week that we try one of these.
I did want the fast turn timer on though, to encourage a sense of urgency.  No staring at your neighbors for 10 mins on turn 2, debating between attacking the 30 Heavy Inf, or the 50 Deer Tribe. 
|

July 5th, 2008, 05:21 PM
|
 |
Sergeant
|
|
Join Date: Feb 2007
Location: Berkeley, CA
Posts: 259
Thanks: 4
Thanked 1 Time in 1 Post
|
|
Re: semi blitz
Checking in...
__________________
"When you have to kill a man, it costs nothing to be polite." - Winston Churchill
|

July 5th, 2008, 06:00 PM
|
BANNED USER
|
|
Join Date: Dec 2007
Location: Illinois
Posts: 1,133
Thanks: 25
Thanked 59 Times in 36 Posts
|
|
Re: semi blitz
well if we don't get it going tomorrow, there's no guarantees I can make it next sunday; but I can try.
|

July 5th, 2008, 06:23 PM
|
 |
Captain
|
|
Join Date: May 2008
Posts: 855
Thanks: 107
Thanked 28 Times in 21 Posts
|
|
Re: semi blitz
Ok, got the project done. I'm available if needed.  Bwaha (Rylah) rush OK  If i may suggest a map, (its really cool) world of warhammer. 
__________________
Always forgive your enemies; nothing annoys them so much.
Oscar Wilde
He who laughs last didn't get the joke.
Saber
Alcohol and calculus don't mix. Never drink and derive.
Socrates used to say, the best form of government was that in which the people obeyed their rulers, and the rulers obeyed the laws.
|

July 6th, 2008, 03:31 AM
|
BANNED USER
|
|
Join Date: Dec 2007
Location: Illinois
Posts: 1,133
Thanks: 25
Thanked 59 Times in 36 Posts
|
|
Re: semi blitz
it doesn't feel like we'll start sunday. the forums being down means we havn't been able to pick up any new players or even make plans for the ones that are here.
given the up-in-the-airness of this game right now, I'd prefer not to start tomorrow. The lack of planning makes starting difficult, and I don't want to sit around on my day off waiting for a game that might not materialize.
not to hate on the forums, but god damn they chose a bad time.
I can look at getting next sunday off, and we can plan for then. I could perhaps be available tomorrow, but only if the game materializes early. like I said, not gonna wait around to see if a game we havn't had the weekend to plan for takes off at all.
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|