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  #1  
Old May 6th, 2002, 08:24 PM
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Default Re: Next patch requests

1) Research/intel/spaceport ability for components. Just fixed so it works...no extra components need be added. (And Taz's other two ideas.)

2) Restricted tech would be a nice addition.

3) Would like to see a colonization restriction to certain size planets. I.E. Colonization component A can only colonize tiny planets. Would be nice if this could also be expanded to differentiate between planets and moons, but need not be.
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  #2  
Old May 7th, 2002, 04:51 AM
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Default Re: Next patch requests

quote:
My request can not be done yet.
Yes, it can; it "just" takes a lot more clicks than you want to do.
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  #3  
Old May 7th, 2002, 05:14 AM
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Default Re: Next patch requests

quote:
2) Restricted tech would be a nice addition.


This can be done now in the game set up. Look
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Old May 7th, 2002, 06:40 AM

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Default Re: Next patch requests

I doubt that's what he meant. More likely along the lines of "if you take tech A you can't take B" and racial traits that are the same way (there are entries in the racialtraits file for this, they just don't DO anything)

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Old May 7th, 2002, 06:48 AM

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Default Re: Next patch requests

Here's a screwball request:

Add more useless abilities, and keep the ones that currently don't work.

Why? These things are GREAT for getting the AI to do what you want without actually changing components. Add the "palace" ability to a new engine type and suddenly you can call for *just that engine type* (and/or anything else that has that ability.. hmm). Add a variety of useless abilities and the AI can be coerced into adding components it wouldn't normally touch.

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  #6  
Old May 7th, 2002, 08:40 AM
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Default Re: Next patch requests

quote:
Originally posted by Phoenix-D:
Here's a screwball request:

Add more useless abilities, and keep the ones that currently don't work.

Why? These things are GREAT for getting the AI to do what you want without actually changing components. Add the "palace" ability to a new engine type and suddenly you can call for *just that engine type* (and/or anything else that has that ability.. hmm). Add a variety of useless abilities and the AI can be coerced into adding components it wouldn't normally touch.

Phoenix-D



What would be even better is give modders the possibility to create their own "useless" abilities.

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Old May 7th, 2002, 08:40 AM
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Default Re: Next patch requests

It would be nice in the tactical combat mode if the satellites were evenly distributed around the four corners of the warp point or planet "picture"... rather like the traditional symbol for a castle .. a square with a tower at each of the four corners. In this way you would have 360 degree coverage, instead of the 120 or so you get now.

This would help the AI & occasionally the human player.

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