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  #1  
Old July 21st, 2008, 04:28 AM
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Kheldron Kheldron is offline
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Default Re: Andean Zorro = MA; diff research/VP victory -

You couldn't be more right.

THANKS LLAMA !!!!!!!!
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Old July 21st, 2008, 06:08 AM

Calahan Calahan is offline
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Default Re: Andean Zorro = MA; diff research/VP victory -

Sorry for Pan holding the game up a bit. (just submitted my turn) Was all set to do my turn yesterday afternoon, but then I noticed the 1st turn email that got sent out with the AndeanZorro / DarwinZorro mixup, so thought it safer to hold it back until the all clear was given.

Also, I may need a delay this coming Friday+weekend (apols in advance). I've got a big family wedding on Saturday and no idea how much time (if any) I'll have to sort my turns out. Best case scenario is I won't need any delay, worst case is that I'll need a delay covering Friday-Sunday. Will know more towards the end of the week, but thought I'd give everyone a heads up now. And the days of 5 minute turns are long gone for me as well, since it takes me about an hour to do a turn now. Too much chaff! :-)
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Old July 21st, 2008, 02:24 PM
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Default Re: Andean Zorro = MA; diff research/VP victory -

Quote:
Calahan said:
Too much chaff! :-)
I'm trying to help!
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Old July 22nd, 2008, 04:11 AM
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Default Re: Andean Zorro = MA; diff research/VP victory -

I'd like to make some things clearer about the rules we use in this game.

I thought i was agreed in MP games that NAPs should always be respected. They could be broken in th agreed delay.
Isn't it so in this game?

Because a certain satyre nation just broke a NAP-3 and attack me in the same turn.

The other games I've been in made it an unbreakable rule so it would be good to know how we stand in this one.
I don't see the point of making any NAP in this game if they're worth smoke you see.
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