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View Poll Results: What do you consider acceptable?
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All's cool in love, war, and wargames.
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30 |
52.63% |
You Shouldn't stack multiple braclets, but it's ok to stack a single braclet with a full armor set.
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25 |
43.86% |
You shouldn't stack braclets with armor, but it's ok to use a bracelet on a unit with no other armor
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1 |
1.75% |
You shouldn't use braclets at all with an earth bless.
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1 |
1.75% |
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July 23rd, 2008, 12:15 PM
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General
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Join Date: Apr 2005
Posts: 3,327
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Thanked 133 Times in 117 Posts
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Re: Stacking bracelets for a eath bless
Again, no one is suggesting taking out "hard to counter" things. In fact, this time it was suggested that it was minor because it wasn't hard to counter.
This particular issue seems to have nothing to do with strategy vs tactics or any other broad issues, except maybe the "anything the game engine allows is good" vs "play as intended, avoid exploiting the broken bits" arguments.
Earth bless stacking on non-armor/helmet protection items seems like, at the very least, an unintended consequence of the changes in the Earth bless and armor mechanics for Dom3. Opposition to using it seems to come from that viewpoint not from any real balance issues
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July 23rd, 2008, 01:11 PM
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Second Lieutenant
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Join Date: Dec 2006
Posts: 564
Thanks: 1
Thanked 10 Times in 7 Posts
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Re: Stacking bracelets for a eath bless
Has it been confirmed that this is not just a screen display issue? You should test it and see if your "Prot37" unit really is unhittable. I've always been suspicious that the reported protection is a display bug, and the actual protection is internally correct.
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July 23rd, 2008, 01:20 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
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Re: Stacking bracelets for a eath bless
Even 40 protection doesn't make you immune to damage. I tested a 40 prot unit against indies and he regularly took 3-4 points of damage from broadsword hits. He had 0 fatigue, 0 enc. 40 head, 40 body.
So testing it in game would be a bit unreliable.
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July 23rd, 2008, 01:22 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
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Thanked 324 Times in 190 Posts
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Re: Stacking bracelets for a eath bless
Oh and Gandalf - are you posting in the wrong thread or something? Your reply seems to bear no relation to what's being discussed.
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July 23rd, 2008, 02:01 PM
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Lieutenant Colonel
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Join Date: Jun 2008
Location: Florence, Italy
Posts: 1,424
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Re: Stacking bracelets for a eath bless
Uh uh it would be hilarious if that is true Sombre, because I so agree with him on this topic and in general  really!! ^_^
__________________
IN UN LAMPO DI GLORIA!
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July 23rd, 2008, 06:05 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
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Re: Stacking bracelets for a eath bless
I would like to know what the max prot is you could get from this with all the items mentioned
(and which part of it is "illegal" or buggy protection)
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
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July 23rd, 2008, 06:07 PM
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General
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Join Date: Oct 2007
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Re: Stacking bracelets for a eath bless
Max protection is 40 and I had no problems getting Niefel SCs at that value.
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July 23rd, 2008, 06:13 PM
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General
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Join Date: Apr 2005
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Re: Stacking bracelets for a eath bless
At the least the +4 from Earth Bless stacking from multiple bracers is a bug. I'd consider getting +4 from the bracers on top of the standard +4 from wearing armor to be a bug, but that may be a minority view.
The real strength of this probably doesn't come in with massive protection on late game SCs but cheap low-fatigue high protection on early game recruitable thugs. Y
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July 24th, 2008, 12:18 AM
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Major
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Join Date: Mar 2008
Posts: 1,099
Thanks: 56
Thanked 122 Times in 48 Posts
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Re: Stacking bracelets for a eath bless
As long as the game allows this I think it is a legitimate strategy. That said, I'd really like to see the issue patched.
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July 24th, 2008, 02:39 AM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
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Re: Stacking bracelets for a eath bless
I wonder if it would really be that hard to make it not be armor dependent?
I mean, worst that happens, is the +4 Prot gets added to the Base Prot, so that it affects both Body and Head (I may be crazy, but I'm assuming that's why it's added to armor, so that helmets get it as well...).
I know the math with Base Prot + Armor Prot is a little wonky, so it may not make everyone happy to change it that way..... But it may be better than being able to get +16 Prot on a unit with 3 misc slots. 
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