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Old May 8th, 2002, 12:22 AM
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Gil Hamilton Gil Hamilton is offline
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Default Re: DoGA-L1 + ???

pathfinder (H.B.), how did you get ahold of L3, other than the brief description page, I find nothing...how much are they looking to get for it?
After you sent the Int. M.O., how long 'till you got the CD? Is it worth the trouble? Have you tried designing your own pieces yet?--- Sorry for the barrage, but I really like the little bit of L1 and would like the other features if they are as good as the first would seem to suggest.

I'll try the right click idea [Insert your name here.] ... my connection is really poor today (26400 and two disconnects in 3 minutes...Thanks AGAIN QWEST!!!) so I won't risk going back 'till I post this for your handle.

What is the most versatile format to Export the files in? I know .DXF, but don't the others. Thanx!

[[Ekaj]]

[ 07 May 2002: Message edited by: Gil Hamilton ]

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Old May 8th, 2002, 03:53 AM
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Default Re: DoGA-L1 + ???

I just followed this link from Val: http://www.shrapnelgames.com/cgi-bin...&f=23&t=004714

I did, however, pay the fee ($49 USD) to register L2 before doing this...IMHO is the right thing to do...
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Old May 8th, 2002, 10:32 AM
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Default Re: DoGA-L1 + ???

quote:
Originally posted by wr8th:
Oleg,

Although free, I remember reading that L2 did not have a renderer... or would include it with a fee. Is this still true?




Shareware L2 has a renderer. It does not have some utilities to generate animations (I think), but since all SE IV pictures are static, it is not much loss.
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Old May 9th, 2002, 03:43 PM
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Default Re: DoGA-L1 + ???

Ekaj, the only save as option puts it in a format (l2) which I assume is for L2.
Oleg, I'll try that motion idea once the CD gets here- don't understand why anything to do with motion (blur) would give a better pic though.
Almost 26megs is a bit daunting for low dial-up. You'd think living well within the second largest city in the state would mean virtually assured DSL...Wahhhhh! Thanks all!
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Old May 9th, 2002, 03:51 PM

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Default Re: DoGA-L1 + ???

i have L2, when i do the rendring (F9) and right click the finnished picture the save as is for BMP type only. no other options.
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Old May 9th, 2002, 03:54 PM
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Default Re: DoGA-L1 + ???

Because of background. Render in parts assembler has only one silly blue background. In "create motion" you can make it pure black or make it rather fancy (check out weapon platforms in my Pequeninos shipset). It also makes easy to create fleet pictures, by importing several objects and arrange them in formations.
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Old May 9th, 2002, 03:59 PM
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Default Re: DoGA-L1 + ???

Ekaj, I prefer to use "print screen" and then paste the image into Photoshop (you can use other programs of course). Direct save of render picture produce poor quality picture, IMO.

BTW, bmp format is ideal - all SE IV graphic is in bmp format !

Edit: I was wrong, direct save produces exactly same resolution as prt.scr. Still, most(all?) editors can read bmp files.

[ 09 May 2002, 15:08: Message edited by: oleg ]
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