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  #1  
Old July 31st, 2008, 03:43 PM
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Default Re: Suggestion for new Cave Units.

Can of Olms!
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  #2  
Old July 31st, 2008, 10:57 PM
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Default Re: Suggestion for new Cave Units.

kitty cats!
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Old July 31st, 2008, 11:46 PM
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Default Prehistoric Mammals

Spendios, that was a great idea, and I'm in a crafty mood, so here's what I did this afternoon:

(this post) Ground Sloth
Suggested stats: Hp. 24 Siz. 4 Str 24 Att. 14 (ambi), Def. 12, Prot. 6, Mor. 14 MR. 10 Mv. 9/1 Prec. 6. Forestwalk. Weapons: Claw/Claw. Poison cloud (weak). Animal.

Note, while the images themselves are not 100% original, some of them are free (from Wikipedia) and they have all been extensively modified, to the point where there should be no copyright worries.

The beetle posted earlier was all mine though

Feel free to use them however you want. They're not game-ready, but they should give quite a head-start for anyone interested in adding prehistoric animals to the game.
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File Type: bmp 629959-gsloth.bmp (10.6 KB, 250 views)
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Old July 31st, 2008, 11:48 PM
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Default Re: Prehistoric Mammals

Antique Bison

Suggested stats: Hp. 33 Siz. 4 Str 26 Att. 12, Def. 12, Prot. 4, Mor. 14 (Berserk 4) MR. 12 Mv. 15/2 Prec. 4. Weapons: Trample, Gore. Animal.
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File Type: bmp 629960-abison.bmp (2.3 KB, 226 views)
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Old July 31st, 2008, 11:49 PM
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Default Re: Prehistoric Mammals

Andrewsarchus

Suggested stats: Hp. 40 Siz. 4 Str 25 Att. 15, Def. 14, Prot. 4, Mor. 18 MR. 14 Mv. 12/2 Prec. 6. Weapons: Massive Bite (5 + Str, armour piercing). Gluttony (1) Animal.
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File Type: bmp 629961-Andrews.bmp (3.3 KB, 215 views)
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Old July 31st, 2008, 11:50 PM
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Default Re: Prehistoric Mammals

Cave Bear

Suggested stats: Hp. 30 Siz. 4 Str 24 Att. 15, Def. 14, Prot. 4, Mor. 20 MR. 15 Mv. 14/2 Prec. 5. Weapons: Claw/Claw Bite. Berserk (6) Cold Res. 100% Mountainwalk. Animal.
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File Type: bmp 629962-caveb2.bmp (1.7 KB, 193 views)
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Old July 31st, 2008, 11:52 PM
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Default Re: Prehistoric Mammals

Glyptodon (Deodicurus)

Suggested stats: Hp. 20 Siz. 3 Str 20 Att. 12, Def. 12, Prot. 16 Mor. 12 MR. 12 Mv. 12/1 Prec. 6. Weapons: Spiked Tail (Str. Area 1) Animal.
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File Type: bmp 629963-deodoc.bmp (1.2 KB, 205 views)
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