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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old August 1st, 2008, 10:04 AM
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Psientist Psientist is offline
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Default Re: Wandering Indy Commander

Aezeal - "maybe mod the item so it's not boots anymore.. then equip the earth king with hydra armor and ring of regen with it and give it a shadowbrand"

I have tried to mod items from one type into another using the #weapon or #armor newitem commands, and generally only failed in copying the special attributes. So far, my only success has been creating a newitem that #weapon copied the horror claw weapon as a miscellaneous item, which since it's a bonus attack, grants the user an extra attack like the stone bird. Have you had luck doing the things you describe? Because I'd love to craft a "ring of invisibility" or something like that...

Gandalf: why don't you go ahead and program your SC using the boots for SemiRand - I'm crazy busy right now. Thanks for the honor. I'll test the boots on an indy commander in my test games for Antilarium, and see if the commander keeps landing in the same province (sad). If he doesn't return random, I'll post and let everyone know.
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