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August 26th, 2008, 09:40 AM
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Corporal
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Join Date: Dec 2006
Posts: 148
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Re: Paralysis is overpowered.
Interesting discussion.
I have a slightly different perspective. I believe the real issue is not so much whether paralysis is too powerful, but whether astral is too powerful as a magic path - especially since Tartarians have now been nerfed. What are other players' views?
(Disclosure: I believe paralysis is not overpowered as SC's are not weak even with paralysis as it currently stands - not every nation can access astral anyway. Unstoppable SC's was the bane of Master of Magic and I am glad that Dominions have counters like paralysis and others)
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August 26th, 2008, 05:19 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
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Re: Paralysis is overpowered.
Quote:
Originally Posted by Ming
I have a slightly different perspective. I believe the real issue is not so much whether paralysis is too powerful, but whether astral is too powerful as a magic path - especially since Tartarians have now been nerfed. What are other players' views?
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After finally messing with post-Shattered-Soul Tarts, I'd have to disagree that they were "nerfed". Yes, they have been rendered less ridiculously cost effective, for the few nations who can easily summon them en mass, AND heal them, AND GoR them. Pre-patch, every single Tart I ever summoned was just riddled with afflictions. Now, I can summon them as a Death nation that lacks Nature, and while they will all be Feebleminded, that's about all that's wrong with them (besides the Shattered Soul, of course).
Anyway, that's neither here nor there. I think that Paralyze could definitely use a reduction in duration. Halving the average hit, would make it a little more in line. Though, the CoE mechanic is interesting - though I can see how it might still upset people who are using their SCs as solo raiders, since once Paralyzed, and removed from battle - the battle would be over, and the unit completely lost.
z
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August 26th, 2008, 11:19 PM
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Corporal
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Join Date: Dec 2006
Posts: 148
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Re: Paralysis is overpowered.
Quote:
Originally Posted by JimMorrison
After finally messing with post-Shattered-Soul Tarts, I'd have to disagree that they were "nerfed". Yes, they have been rendered less ridiculously cost effective, for the few nations who can easily summon them en mass, AND heal them, AND GoR them. Pre-patch, every single Tart I ever summoned was just riddled with afflictions. Now, I can summon them as a Death nation that lacks Nature, and while they will all be Feebleminded, that's about all that's wrong with them (besides the Shattered Soul, of course).
z
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Thank you for your input.
I have not had the time to play around with Tarts post shattered soul. Do they not need GoR anymore? On the surface shattered soul is worse than multiple afflictions as there is no way of getting rid of it.
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August 26th, 2008, 11:36 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
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Re: Paralysis is overpowered.
Quote:
Originally Posted by Ming
Quote:
Originally Posted by JimMorrison
After finally messing with post-Shattered-Soul Tarts, I'd have to disagree that they were "nerfed". Yes, they have been rendered less ridiculously cost effective, for the few nations who can easily summon them en mass, AND heal them, AND GoR them. Pre-patch, every single Tart I ever summoned was just riddled with afflictions. Now, I can summon them as a Death nation that lacks Nature, and while they will all be Feebleminded, that's about all that's wrong with them (besides the Shattered Soul, of course).
z
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Thank you for your input.
I have not had the time to play around with Tarts post shattered soul. Do they not need GoR anymore? On the surface shattered soul is worse than multiple afflictions as there is no way of getting rid of it.
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My understanding is that SS isn't really all that much worse than being insane, and LA Ry'leh is considered one of the top nations.
Jazzepi
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August 26th, 2008, 11:47 PM
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Corporal
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Join Date: Dec 2006
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Re: Paralysis is overpowered.
Quote:
Originally Posted by Jazzepi
My understanding is that SS isn't really all that much worse than being insane, and LA Ry'leh is considered one of the top nations.
Jazzepi
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Thank you for your comment. Point taken
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August 26th, 2008, 12:54 PM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: Paralysis is overpowered.
I think the paralysis spell was designed with CoE in mind. In CoE a paralyzed unit was removed from battle and if you won you got it back. If you lost the paralyzed unit was also lost. Paralysis is supposed to remove a unit from the battle for the remainder of the battle. A poor-mans soul slay so to speak.
Being of lower paths than soul slay it can become quite powerful/accessible, but primarily as a SC-counter. I'm quite fond of SC-counters
On the other hand I'm fond of scaled effects. I'm not entirely fond of MR-or-die effects (at least in RPG's). That's JK's cup of tea. Since people tend to get emotionally attached to their SC's you might call dom3 a SC-RPG and I understand that people get frustrated when puny mages paralyze their Great God.
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August 26th, 2008, 02:32 PM
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Second Lieutenant
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Join Date: Feb 2007
Location: Chambéry (France)
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Re: Paralysis is overpowered.
Quote:
Originally Posted by Kristoffer O
I think the paralysis spell was designed with CoE in mind.
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What is CoE ? Company of Eroes ?  
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August 26th, 2008, 02:35 PM
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Second Lieutenant
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Join Date: Dec 2006
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Re: Paralysis is overpowered.
Quote:
Originally Posted by Herode
Quote:
Originally Posted by Kristoffer O
I think the paralysis spell was designed with CoE in mind.
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What is CoE ? Company of Eroes ?  
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Conquest of Elysium, the RPG predecessor to Dominions. I never played it, but if that is the explanation of how it worked in that game, then it makes sense how it is implemented in Dominions.
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August 26th, 2008, 01:35 PM
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General
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Join Date: May 2004
Location: Seattle, WA
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Re: Paralysis is overpowered.
I wouldnt mind seeing the duration scaled back, but not so far as a single d6. In keeping with the original intent for paralyze that KO states above, I think the duration should be something like 10 or 15 base + d6. So in most cases, your SC will be knocked out of the battle, but not killed. But if you are lucky, they may break loose and fight again towards the end.
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August 26th, 2008, 01:42 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
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Re: Paralysis is overpowered.
15 base +d6 is quite fine. If you can kill the SC you'll have enough time for it.
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