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View Poll Results: If you could research only one path of magic in the whole game wich one would you research?
Conjuration 16 12.60%
Alteration 8 6.30%
Evocation 9 7.09%
Construction 59 46.46%
Enchantment 6 4.72%
Thaumaturgy 14 11.02%
Blood Magic 15 11.81%
Voters: 127. You may not vote on this poll

 
 
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  #27  
Old September 9th, 2008, 03:49 PM

chrispedersen chrispedersen is offline
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Default Re: Most Usefull Research Path...

Quote:
Originally Posted by Tifone View Post
Quote:
Originally Posted by AreaOfEffect View Post
I'm unsure, but I believe that the units killed in the attempt adds to the units encountered in a follow-up casting. The only real defense is high MR, but damn that spell is so cheap to research.
Yes they do, I believe it has been deeply discussed around in past threads, as it's quite controversial if this feature of the spell is thematic...
The spell itself seems quite balanced in power nonetheless to most people IIRC - a good counter to SCs and a nicely thematic idea. To counter it you surely need high MR on your SCs (and it is necessary anyway), a special care in using SCs where the enemy can spot them, and b*astard Domes when possible -(sorry 4 the OT)

High MR doesn't actually seem to help. At least, I have lost several SC's with MR's in the 27-28 range. Despite what the spell says.
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