Quote:
Originally Posted by Aristander
Thank you for your comments.
As far as the sea areas having to many adjacent land areas I agree. At the time I was thinking that the sea terrain should have a lot of options to keep the land player guessing. However I can see how it can be a double edged sword. I am open to suggestions on limiting Sea access. Maybe every third hex or something?
As for movement I did try to limit movement from one hex to another according to terrain for example coasts and mountains, it just is not obvious at first glance by looking at the map. I will try to make it more obvious in the next map.
Aristander
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Ich and Sombre are right about too many adjacent provinces for the water provinces. I would suggest making 6 neighbors the maximum. I counted 12 on one and didn't look at them all. If you have one or two provinces with up to 8 neighbors, that would not be overwhelming, but probably would require knocking others down to 3 or 4. I'm guessing the average province has 4 to 5 neighbors in the game.
But a nice map otherwise. Congratulations and thank you.