.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old October 14th, 2008, 01:03 PM
OmikronWarrior's Avatar

OmikronWarrior OmikronWarrior is offline
Sergeant
 
Join Date: Apr 2007
Location: Texas/Ohio
Posts: 363
Thanks: 11
Thanked 72 Times in 21 Posts
OmikronWarrior is on a distinguished road
Default Writing Strategy and CBM

I play most of games with a group outside of shrapnel forums, and these games are all played with out mods. However, I recently started paying attention to the games being offered in the subforum here, and I noticed a very high percentage of them use the Conceptual Balance Mod. When I write my guides, I write them for Vanilla Dom3, as do most people. Yet, if most people are using a game changing mod (which makes rainbows and growth scales a heck a lot more attractive, for example), then are my guides and advice worth while to people?
Reply With Quote
  #2  
Old October 14th, 2008, 01:17 PM
Edratman's Avatar

Edratman Edratman is offline
First Lieutenant
 
Join Date: May 2007
Location: Reading, PA
Posts: 724
Thanks: 93
Thanked 37 Times in 27 Posts
Edratman is on a distinguished road
Default Re: Writing Strategy and CBM

The guides are very worthwhile.
__________________
Men do not quit playing because they grow old; they grow old because they quit playing.
Oliver Wendell Holmes
Reply With Quote
  #3  
Old October 14th, 2008, 01:35 PM

fungalreason fungalreason is offline
Sergeant
 
Join Date: Jun 2007
Location: Atlanta, GA
Posts: 339
Thanks: 125
Thanked 24 Times in 15 Posts
fungalreason is on a distinguished road
Default Re: Writing Strategy and CBM

I think an interesting aspect of many guides is not necessarily the specifics of what spells or units to use. One of the most helpful things is gaining an understanding of how to look at the huge list of stuff available to a particular nation and identify the strengths and shore up its weaknesses.

I know there have been plenty of cases where something someone has mentioned in a guide has made me realize that a similar tactic can be used with a completely different nation. I think if you're able to get that from a guide, it doesn't really matter if it's written based on CBM or the normal game, it's always going to be useful.
Reply With Quote
  #4  
Old October 14th, 2008, 03:10 PM

K K is offline
First Lieutenant
 
Join Date: Feb 2007
Posts: 773
Thanks: 2
Thanked 31 Times in 28 Posts
K is on a distinguished road
Default Re: Writing Strategy and CBM

Since the CBM mod is so poorly documented and makes so many minor changes, only a few people can write or even understand a "CBM guide" version of a guide

So don't sweat it. Rest assured that most players are like you and don't use the subforum or mods.
Reply With Quote
  #5  
Old October 14th, 2008, 04:00 PM

Crust Crust is offline
Corporal
 
Join Date: Aug 2008
Posts: 65
Thanks: 0
Thanked 6 Times in 4 Posts
Crust is on a distinguished road
Default Re: Writing Strategy and CBM

Even if not directly applicable (or entirely correct, take everything with a grain of salt) any guide contributes to understanding the game, and I'd imagine anyone playing with CBM would consider what the differences are and decide for themselves.
Reply With Quote
  #6  
Old October 14th, 2008, 04:53 PM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Writing Strategy and CBM

Quote:
Originally Posted by K View Post
Since the CBM mod is so poorly documented and makes so many minor changes, only a few people can write or even understand a "CBM guide" version of a guide

So don't sweat it. Rest assured that most players are like you and don't use the subforum or mods.
Personal bias much?

I don't think CBM actually is poorly documented. Every change it makes is documented after all - what it actually lacks is guides like the one being suggested in this thread.

Plenty of people do use CBM for MP and of those players, many are longtime veterans, so it's definitely worth considering it as an option.

Also if you were to write a CBM version of a guide, I would hope everyone could understand it, since you'd presumably highlight the ways in which CBM changes things for that nation.
Reply With Quote
  #7  
Old October 14th, 2008, 05:02 PM

K K is offline
First Lieutenant
 
Join Date: Feb 2007
Posts: 773
Thanks: 2
Thanked 31 Times in 28 Posts
K is on a distinguished road
Default Re: Writing Strategy and CBM

Quote:
Originally Posted by Sombre View Post
Quote:
Originally Posted by K View Post
Since the CBM mod is so poorly documented and makes so many minor changes, only a few people can write or even understand a "CBM guide" version of a guide

So don't sweat it. Rest assured that most players are like you and don't use the subforum or mods.
Personal bias much?

I don't think CBM actually is poorly documented. Every change it makes is documented after all - what it actually lacks is guides like the one being suggested in this thread.
Really? I was considering playing a CBM game a few months back and I couldn't find all the changes on the threads dedicated to the mod (just a few changelogs). If there is a list somewhere, I'd be interested in a link.
Reply With Quote
  #8  
Old October 14th, 2008, 05:10 PM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Writing Strategy and CBM

It's included in the attachment as a text file iirc.

I never look at it because, hey, the dm is right there and is by definition more accurate.
Reply With Quote
  #9  
Old October 14th, 2008, 05:28 PM

K K is offline
First Lieutenant
 
Join Date: Feb 2007
Posts: 773
Thanks: 2
Thanked 31 Times in 28 Posts
K is on a distinguished road
Default Re: Writing Strategy and CBM

Quote:
Originally Posted by Sombre View Post
It's included in the attachment as a text file iirc.

I never look at it because, hey, the dm is right there and is by definition more accurate.
Thanks. Now that I've found it, it confirms my suspicions that it is literally hundreds of changes whose only purpose seems to be to confuse players who aren't skilled modders.

I assume a text editor is needed to open a dm file, but since I'm not teaching myself to mod the game just to play it with one mod, I guess it doesn't matter.
Reply With Quote
The Following User Says Thank You to K For This Useful Post:
  #10  
Old October 14th, 2008, 05:41 PM

Crust Crust is offline
Corporal
 
Join Date: Aug 2008
Posts: 65
Thanks: 0
Thanked 6 Times in 4 Posts
Crust is on a distinguished road
Default Re: Writing Strategy and CBM

Quote:
Originally Posted by K View Post
Quote:
Originally Posted by Sombre View Post
It's included in the attachment as a text file iirc.

I never look at it because, hey, the dm is right there and is by definition more accurate.
Thanks. Now that I've found it, it confirms my suspicions that it is literally hundreds of changes whose only purpose seems to be to confuse players who aren't skilled modders.
Oh really. Having looked into the mod since I joined a game using it, literally hundreds of changes whose only purpose seems to be to confuse players seems fallacious in the extreme. Whether or not you agree with a specific change the intention can hardly be questioned.
Reply With Quote
The Following 3 Users Say Thank You to Crust For This Useful Post:
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:35 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.