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Old November 5th, 2008, 09:18 PM

Moon Pine Moon Pine is offline
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Default Re: HARM - too weak in penetration?

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Originally Posted by Koh View Post
Ok this is slightly off topic, but sometimes I've seen the message "radar shuts down", which obviously makes the missile miss almost certainly. My question here is, how long will it take for the radar to go back online. Next turn? Never? Instantly?
If the first harm was defeated by "Radar shuts down", the second missile launched by the same fighter just in the same turn still present a high hit percentage ( like the SEAD F4 or SEAD F16 with 2 harm slots ).
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Old November 7th, 2008, 02:18 AM
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PanzerBob PanzerBob is offline
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Lightbulb Re: HARM - too weak in penetration?

I feel your pain, airstrikes on the modern battlefield are difficult to execute at the best of times. I just launched a SEAD strike in a Russia vs. Canada ME against some ADATS which were giving my Helos grief, AND low and behold more MADPADS lit up the freckin' battlespace than I've ever saw before. Even though my Su37's had what I believed was had a good load out and a good EW rating, they ended up expensive lawn darts. One got a HARM away but the "Radar Shutdown". The infanteers later hunted down most of these guys. I should have waited until later to strike, impatience can be b#tch too!!

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