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Old December 10th, 2008, 07:58 AM
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Default Re: Shadow Magic

I see. I forgot to mention why I made the list...

They are supposed to be spell examples, with better "stances" and "attacks" available at higher research. Here's the same list reformatted to show the inspiration spells.


Blindness
-> Snake Style Eye Gouge: range 0, fatigue 0, defence evades; 2 AN dam + Blindness (as per spell, so MR negates)
Quickness
-> 8 Trigrams Battle Stance: personal, fatigue 0
Burning Hands
-> Flaming Fist: range 0, fatigue 0, AoE 1 fire dam as Burning Hands
Farstrike
-> Leap of Faith: range 5, fatigue 0; Farstrike


Ooh, all assassins would have to be "martial artists"! It'd be rather cool. Imagine Jomon Assassin entering a battlefield, starting it with "Swarm of Flying Daggers" that shoots 5 Blade Wind projectiles.


Oh, and incidentally, I just realized how to make Blink combat-useful! It would have to be changed from personal buff to AoE 1 or 2, range 1 or 2 combat spell, quite unprecise and unaffected by Magic Resistance. That way, it will only be cast if there are enemies right next to the caster, and it will always work if it hits, but if it misses it can also throw the caster away. I'm not sure if we can mod Blink to not be a buff, though.
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