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Old December 12th, 2008, 06:42 AM

chuckfourth chuckfourth is offline
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Default Re: why do routing troops charge the enemy?

Hi Andy
I think your basic premise is wrong.
Quote:
Originally Posted by Mobhack View Post
The routers will choose the quickest path to the baseline, and ignore any nearby enemy.
should be
The router will choose the quickest path away form the enemy, and ignore the quickest path to the baseline.
Quote:
Originally Posted by Mobhack View Post
"They are in a panic after all, and their spotting ability is about nil."
spotting ability in an in-game artiface, in reality they would not have forgotten the direction they have been shot at from, as mentioned by RERomine
Also in reality they are very likely to seek some sort of cover, forest or rough hexes, the exact opposite result to what your 'route code' does. ie you should -ignore- MP when calculating the path.

As the flying Iguana says setting rally points is too cumbersome to be a good solution.
So...
Low grade troops (which I play a lot) can be routed by one turn of 81mm mortar fire, The added inconvienience of your new "route routine" where they are just as likely to close with the enemy as run away from him is making it very difficult to play low morale nations, who route a lot.

If it aint broke dont fix it. Chuck.
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