.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2 > TO&Es
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #23  
Old January 11th, 2009, 04:12 PM

montieth montieth is offline
Private
 
Join Date: Jan 2009
Posts: 32
Thanks: 0
Thanked 2 Times in 2 Posts
montieth is on a distinguished road
Default Re: Carry Capacity for Jeep, Kuebelwagen, etc.

I do have to add, we're talking about a command element here. They're NOT just passengers. They're doing things. Talking on wireless sets, taking notes, looking at map boards, tallying various figures. You cannot do this when you're crammed on a vehicle in a set with someone else's elbow in your face.

Command sections rode around in a vehicle appropraite to their tasks OR setup a larger command post for better space and working environment.

http://www.mapleleafup.org/vehicles/.../restore3.html
http://www.goldbeach.org.uk/images/qlr.jpg

My thinking is that IF you have an HQ, you should have the appropriate vehicles and material to reflect this function. They're not just 6 guys stuck in a field somewhere in some trees twiddling their thumbs.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:32 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.