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Old February 3rd, 2009, 06:14 AM
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Dedas Dedas is offline
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Default Re: Conceptual Balance Mod 1.41

Yes, that is all sound if it was true that repel sucks. It doesn't. What one first must understand is that repel works both ways. You can repel your enemy when you are attacked and you can get repelled by your enemy when you do. If you wield a pike you will never get repelled (as there isn't any length 7 weapons) and you almost always get to repel. With battle axe (or hammer or morningstar for that matther) you will be at the other end; you will almost always get repelled and almost never get to do repel yourself. You just have to play a little to see the difference.

That is why the pikeneer is a little better unit than it seems, and why the others actually are a little worse than they seem. And that is also the reason why the pikeneer shouldn't get an additional boost.
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Old February 3rd, 2009, 06:39 AM
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Default Re: Conceptual Balance Mod 1.41

As a small demonstration I have attached two files showing pikes and axes against exactly the same enemy units. I ran the test battles 10 times each with very little variation in the results.

Please pay notice to the repel animation on both sides (for pikes the pikeneers and for the battle axes the spears) to see the difference. Attack 12 and morale 11 plus a length 6 weapon is speaks clearly.

CBM version is 1.4
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Old February 3rd, 2009, 12:27 PM

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Default Re: Conceptual Balance Mod 1.41

Quote:
Originally Posted by Dedas View Post
As a small demonstration I have attached two files showing pikes and axes against exactly the same enemy units. I ran the test battles 10 times each with very little variation in the results.

Please pay notice to the repel animation on both sides (for pikes the pikeneers and for the battle axes the spears) to see the difference. Attack 12 and morale 11 plus a length 6 weapon is speaks clearly.
I don't see the point of this test. All it demonstrates is that repel works against things with low morale, which I don't believe was denied. The issue with repel has always been that with a small boost in morale it is easy to ignore. Having length 6 weapons and good attack is nice and all, but since the units with pikes are basically chaff and repel doesn't work against things designed to kill chaff (or units you'd expect to actually do damage, period), it's not too strong.

Do pikemen or axemen do better against elite heavy infantry (let's say, MA Ermor guys)? And why compare pikemen only with the other non shielded troops?
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