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  #11  
Old April 2nd, 2009, 07:47 AM

rdonj rdonj is offline
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Default Re: Globals and Boosters

Quote:
Originally Posted by VedalkenBear View Post
BTW, does this mean if you have Ritual of Rebirth (or whatever that spell is that turns a mage, when it dies, into a Wight Mage) active, and the mage 'dies' (thus activating the Ritual), does this count as 'dying' for the purpose of clearing globals?
I'm not 100% sure. My natural inclination would be to think of Twiceborn (I think that's what you're after) as giving your mage a second shape, basically, that it turns into once it dies. If that's the case, then it should not count as dying for globabl-clearing purposes. However, this is only speculation since I have never lost a unit that cast a global, much less one who had twiceborn cast. Actually I've never even cast Twiceborn.
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  #12  
Old April 2nd, 2009, 01:01 PM
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Jazzepi Jazzepi is offline
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Default Re: Globals and Boosters

I can confirm that immortal units that have a global, that die, keep the global up.

Jazzepi
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  #13  
Old April 2nd, 2009, 01:58 PM
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Default Re: Globals and Boosters

Good discussion and answers...

Thank you all
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