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April 9th, 2009, 03:21 PM
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Corporal
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Join Date: Oct 2008
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Re: MA Argatha - go punch a mountain
Is there anyone besides me who likes to send out a reasonably kitted out Ancient Lord as early as possible?
With a 2h Sword of Sharpness, Black Steel Helmet and Plate he cannot take provinces on his own, but he does make expanding a lot safer and lessens the need for troops. He also does not care one bit about heavy armour or shields as he does 33AP with an attack of 13 when blessed.
Concerning adding nature to the Forge Lord, I think it more reasonable to just add N2. It takes care of all your crafting and summoning needs as a Thistle Mace in combination with the two rings get you to N5 without trouble and you can craft a cheap mace to make some independent mage take care of the site searching. It costs 66 points which you reasonably can pay for by one point of dominion and a scale (production perhaps?).
A nature bless seems far too costly, but if you are adamant, how about taking Drain 2? If I am not mistaken, the bless only helps your living sacreds, so it seems doable to delay the acquisition of statues a bit. You might then consider taking Heat instead of Cold, though.
As someone asked about non-CBM dominions, I hope that it is not out of bounds to add a few things about it.
I was inspired by the other thread about MA Agartha, so I was actually toying around with the nation and had settled on a Forge Lord for cheap Blood Stones as well and was trying something similar to what Baalz does here - though not as well, I readily admit - when his guide came up.
A lot of it can be used in vanilla, but I could not make astral work that well. It is very hard to acquire enough pearls to produce a reasonable amount of RoW; I needed to alchemize like crazy and that quite simply did not seem worth it. The difference in cost is huge between vanilla and CBM. What did work was skipping astral altogether on the pretender and instead add W2. It is cheaper, which is rather important as the Forge Lord is more expensive outside of CBM, and instead of RoW the pretender can produce Elemental Staffs. Getting the gems for them is easier and they work just as well for your Golemcrafters. Getting into astral - and to a lesser degree death - is very much harder, of course, but Golemcrafters with staffs can pick up the slack until you have gathered enough pearls to empower a mage in a worst case scenario.
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April 9th, 2009, 03:33 PM
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BANNED USER
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Join Date: May 2004
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Re: MA Argatha - go punch a mountain
the reason not to go n2 instead of n4 is in your post. Its hard to get the astral necessary for ring of sorcery and ring of wizardry.
And n4 will benefit your sacred troops and casters - if they are going to die (due to disease), stick em in combat so they return to full hp.
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April 9th, 2009, 03:43 PM
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Corporal
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Join Date: Oct 2008
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Re: MA Argatha - go punch a mountain
Quote:
Originally Posted by chrispedersen
the reason not to go n2 instead of n4 is in your post. Its hard to get the astral necessary for ring of sorcery and ring of wizardry.
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I sort of have to disagree here as long as we are talking Baalz' CBM-pretender. You only need one of each for him and that is well within reason. For the rest you use summoned nature mages.
Quote:
And n4 will benefit your sacred troops and casters - if they are going to die (due to disease), stick em in combat so they return to full hp.
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Not the inanimate sacred troops (or am I wrong) and those are the ones being used. Golemcrafters are not that old and with Growth 3 not many of them get diseased, so I do not find that worth the extra cost.
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April 9th, 2009, 03:45 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
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Re: MA Argatha - go punch a mountain
Also, my half a win with MA Agartha was due almost entirely to getting Gift of Health, and Arcane Nexus up. The lack of either of those, and I would have surely been sunk. It was a really wonky build though, not nearly as streamlined and clean looking as Baalz'. 
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April 9th, 2009, 03:47 PM
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Corporal
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Join Date: Oct 2008
Posts: 94
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Re: MA Argatha - go punch a mountain
Quote:
Originally Posted by JimMorrison
Also, my half a win with MA Agartha was due almost entirely to getting Gift of Health, and Arcane Nexus up. The lack of either of those, and I would have surely been sunk. It was a really wonky build though, not nearly as streamlined and clean looking as Baalz'. 
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Well, if you are that heavy into nature, why not go for the Lord of Rebirth? He generates an absolutely absurd number of gems in CBM.
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April 9th, 2009, 06:06 PM
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BANNED USER
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Re: MA Argatha - go punch a mountain
Quote:
Originally Posted by JimMorrison
Also, my half a win with MA Agartha was due almost entirely to getting Gift of Health, and Arcane Nexus up. The lack of either of those, and I would have surely been sunk. It was a really wonky build though, not nearly as streamlined and clean looking as Baalz'. 
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Your half a win with MA Agartha was almost entirely due to your neighbor working with you, Jim. =)
I could have dispelled either (especially early) and crushed ya -- but we worked better as a team.
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April 9th, 2009, 09:07 PM
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Lieutenant General
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Join Date: May 2008
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Re: MA Argatha - go punch a mountain
Considering how weak you claimed to be before the pearls started rolling in, I am still going to chalk up both half victories to the Nexus.  (With my survival also having been dependent on the GoH during the Burden of Time.)
So as far as I can tell, you either lied, to milk more gems out of me, or you told the truth, and you wouldn't have had much for SCs and artifacts, without all the Pearls I sent ya.
Anyway, my point being, Agartha can do well enough in Astral to get Arcane Nexus up (cast entirely with my own Pearls, built up with Stellar Focus), and GoH can be a very potent tool in your strategy (keep mages alive, and cure afflictions on your Marble Oracles). Also, my bless did absolutely -nothing- for the Oracles (E4/S6/N4), and they were still quite potent.
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