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  #1  
Old June 18th, 2009, 01:49 PM

Lt. Ketch Lt. Ketch is offline
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Default Re: inf assault

Thanks, Valo. I always try to have mortars in my group and this will give them something productive to do.

C_of_Red,
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Originally Posted by c_of_red View Post
No silver bullets Lt. Ketch. What works in one game won't in the next. I can even say what worked last turn might not work this turn.
I realize this. Heaven knows how many times I've pulled something off to have it blow up in my face the next time. I looking for some of the things that players do for variety's sake, more than for a silver bullet.

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If you want a 'rule of thumb', Overwatch.
Good rule of thumb. This is something that I certainly need to work on. Thanks for a good step by step on having it happen.


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I have an ambush post somewhere ( Blitz, I think) and I'll try for a synopsis her.
Thanks for the run down. It is a good refreasher. I use 3E the most. Needless to say, I go through my fair share of smoke gernades

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Remember loading and unloading burns MP's equal to the units men ever time, so it affects how far you can go in a turn.
I knew that load/unload burned MP but didn't know how much. Thank you for this info.

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The only way I can think of to completely avoid being ambushed is to find an opponent that promises not to set any. Or a FNG that doesn't know how. If you do, promise to share them?
Sorry, no promises. But at times I consider myself in this catagory.

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The key is to not panic, get thru the moment and take advantage of it.
I don't know how many are fimilar with Douglas Adams' Hitchhiker Guide to the Galaxy, but your advice is proven in the series. Not that anybody ever follows it, but it's good advice none the less. Thank you.

For anybody else that would like to contribute, I'm looking for ideas and what people are doing out there, not the proverbial cure all. My tactic was to avoid playing MBT all together to avoid the heartache and grief that comes from this, but seeing as it's just too tempting to avoid playing, I have taken to fielding only a few MBTs and other vicheals or playing eras that don't have ATGMs. My current PBEM opponent will tell you when we're done with this game that his T-55s walked all over my infantry company because I didn't have much to counter them. So I am turning to the educated, experienced, and formitable combatants of the forum for what has worked for them.
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  #2  
Old June 18th, 2009, 02:07 PM
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Default Re: inf assault

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Question for anybody out there. As a fairly new player to MBT (playing mostly WW2) What means to you employ to counter AT threats whether (just of you Suhiir ) they be ATGM long shots or RPGs behind trees? Is it how you deploy forces? Scouts attached to your Armoured formations? Nuking everything in front of you with rockets, bombs, shells and HMGs? What works the best for you?
Probably your best option is to find God & pray
Seriously esp if think you are entering ATGM territory overwatch in the sense of infantry on the ground with a LOS to possible locations, basically everywhere . In ideal circumstances the vehicle does not test the water unless several eyes are there to spot the firer & foot sloggers are best at this.
Once you find it pinning will stop fire or at worst reduce to 1 shot so pull out your vehicle by reversing if need be.
On that point if its untested terrain lead vehicles should never use there last MP as if fired on you are kippered unless pre TI & have dischargers.
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  #3  
Old June 18th, 2009, 04:17 PM
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Suhiir Suhiir is offline
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Default Re: inf assault

I find that armored HUMMWV's work great for flushing ATGMs.
Their size makes them hard to hit.

Once the enemy MANPADS run low or out of ammo helos seem to make the best overwatch units, and if they're armed they do well at supression too. I always disable any non AT weapons on helos during the enemy turn so they have shots available during mine. And disable their AT weapons as well if I moved them during my turn (if they moved more then a pop-up during my turn they seldom hit).

Since I commonly play the USMC I usually have a fair number of Scout/Sniper teams which are excellent for both spotting and the occasional sniper shot at ATGMs or MGs.

The real "key" is overwatch, overwatch, and more overwatch.
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  #4  
Old June 18th, 2009, 10:08 PM
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gila gila is offline
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Default Re: inf assault

Quote:
Originally Posted by Suhiir View Post
I find that armored HUMMWV's work great for flushing ATGMs.
Their size makes them hard to hit.

Once the enemy MANPADS run low or out of ammo helos seem to make the best overwatch units, and if they're armed they do well at supression too. I always disable any non AT weapons on helos during the enemy turn so they have shots available during mine. And disable their AT weapons as well if I moved them during my turn (if they moved more then a pop-up during my turn they seldom hit).

Since I commonly play the USMC I usually have a fair number of Scout/Sniper teams which are excellent for both spotting and the occasional sniper shot at ATGMs or MGs.

The real "key" is overwatch, overwatch, and more overwatch.
So an occasional pop-up with a scout helo far back will spot,and then smoke them rascals with arty.
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Old June 22nd, 2009, 09:59 AM
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Default Re: inf assault

Quote:
Originally Posted by Lt. Ketch View Post
Quote:
The key is to not panic, get thru the moment and take advantage of it.
I don't know how many are fimilar with Douglas Adams' Hitchhiker Guide to the Galaxy, but your advice is proven in the series. Not that anybody ever follows it, but it's good advice none the less. Thank you.
Great book, and excellent advice.

Intuitively, it doesn't sound right that you need to be careful - in a turn by turn computer game - not to panic, but you do.

It's all too easy to over react and abandon caution in order to attempt to rescue a situation that went poorly, or take risks hoping for a lucky outcome.

I agree that the way to make a 'come back' in fire fight or battle that's not going well, is to stay calm and make careful and sound tactical and strategic decisions. You can't make these decisions while in panic mode.

I've made some very unlikely comebacks, when I've managed to heed this advice.
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