Quote:
Originally Posted by WingedDog
They are good for defending castles for example, or intercepting thugs/raiders.
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I presume you mean using them to delay the breach in the fortress walls, because after they're breached, they'll all quit once a single enemy scout sticks his head in the gate. I guess if you buy a bunch right before your castle is besieged, your enemy might not know they're in there...
Intercepting thugs/raiders? What characteristics make them useful against those enemies? The net of the net-and-trident guy?