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Old June 27th, 2009, 09:01 AM
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WingedDog WingedDog is offline
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Default Re: Gladiators?

They are good for defending castles for example, or intercepting thugs/raiders.
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Old June 27th, 2009, 09:25 AM
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Default Re: Gladiators?

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Originally Posted by WingedDog View Post
They are good for defending castles for example, or intercepting thugs/raiders.
I presume you mean using them to delay the breach in the fortress walls, because after they're breached, they'll all quit once a single enemy scout sticks his head in the gate. I guess if you buy a bunch right before your castle is besieged, your enemy might not know they're in there...

Intercepting thugs/raiders? What characteristics make them useful against those enemies? The net of the net-and-trident guy?
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Old June 27th, 2009, 10:51 AM
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Default Re: Gladiators?

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I presume you mean using them to delay the breach in the fortress walls, because after they're breached, they'll all quit once a single enemy scout sticks his head in the gate.
Nobody forbids you to break siege. Enemy can't prevent this with scout.

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Intercepting thugs/raiders? What characteristics make them useful against those enemies? The net of the net-and-trident guy?
Actually flailed ones with perhabs few gladiators with a net. Gladiators with flails have good straight and 2 atacks, they possibly can overwhelm some PD killers or even poorly equiped pretenders in early game. Sometimes your opponent just can't avoid the fight.
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