|  | 
| 
 
 
 
 
 
 
 
 
    
    
 |  | 
 
 
	
		|  |  |  
	
	
		
	
	
	| 
			
			 
			
				June 27th, 2009, 12:59 PM
			
			
			
		 |  
	| 
		
			|  | 
 General |  | 
					Join Date: Jun 2003 Location: az 
						Posts: 3,069
					 Thanks: 41 
		
			
				Thanked 39 Times in 28 Posts
			
		
	      |  |  
    
	| 
				 Re: Curse of Stones 
 The description says enemy units. 
				__________________There can be only one.
 |  
	
		
	
	
	| 
			
			 
			
				June 27th, 2009, 01:28 PM
			
			
			
		 |  
	| 
		
			
			| 
 General |  | 
					Join Date: Oct 2007 Location: Poland 
						Posts: 3,414
					 Thanks: 26 
		
			
				Thanked 73 Times in 49 Posts
			
		
	      |  |  
    
	| 
				 Re: Curse of Stones 
 I know what description says. I am pretty sure it affects friendly units too, unless it got fixed recently. |  
	
		
	
	
	| 
			
			 
			
				June 27th, 2009, 03:16 PM
			
			
			
		 |  
	| 
		
			
			| 
 Lieutenant General |  | 
					Join Date: Dec 2003 Location: Alaska 
						Posts: 2,968
					 Thanks: 24 
		
			
				Thanked 221 Times in 46 Posts
			
		
	      |  |  
    
	| 
				 Re: Curse of Stones 
 Actually it was broken twice. It was broken for a long time (since dom 2?) before IW fixed it. Then CB broke it again and a later version fixed it back. |  
	
		
	
	
	| 
			
			 
			
				June 27th, 2009, 03:31 PM
			
			
			
		 |  
	| 
		
			
			| 
 BANNED USER |  | 
					Join Date: Feb 2007 
						Posts: 5,463
					 Thanks: 165 
		
			
				Thanked 324 Times in 190 Posts
			
		
	      |  |  
    
	| 
				 Re: Curse of Stones 
 Ah, that's why I was confused. |  
	
		
	
	
	| 
			
			 
			
				June 27th, 2009, 03:37 PM
			
			
			
		 |  
	| 
		
			|  | 
 Private |  | 
					Join Date: Jun 2009 
						Posts: 42
					 Thanks: 14 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: Curse of Stones 
 I just tested this. After casting Curse of Stones I could see many (but not all) of the opposing armies had the Curse of Stones icon in their description along with the expected level of fatigue. None of my many armies were affected, despite numerous castings. Perhaps it was bugged and is now fixed to match the description?
 I just read quantum's reply. That explains it!
 
				__________________Men do not stop playing because they grow old. They grow old because they stop playing. -- Oliver Wendell Holmes
 
                 Last edited by RegnorVex; June 27th, 2009 at 03:38 PM..
                    
                    
                        Reason: To combat the Curse of Asynchronous Posting
 |  
	
		
	
	
	| 
			
			 
			
				June 27th, 2009, 04:32 PM
			
			
			
		 |  
	| 
		
			|  | 
 Second Lieutenant |  | 
					Join Date: Jan 2009 Location: Ellicott City, MD 
						Posts: 401
					 Thanks: 15 
		
			
				Thanked 18 Times in 13 Posts
			
		
	      |  |  
    
	| 
				 Re: Curse of Stones 
 So Curse of Stones only affects enemy units now? 
Neato.   |  
	
		
	
	
	| 
			
			 
			
				June 28th, 2009, 12:20 PM
			
			
			
		 |  
	| 
		
			|  | 
 General |  | 
					Join Date: Sep 2003 Location: Tel Aviv, Israel 
						Posts: 3,465
					 Thanks: 511 
		
			
				Thanked 162 Times in 86 Posts
			
		
	      |  |  
    
	| 
				 Re: Curse of Stones 
 Awesome, I was also under the impression that it was bugged and effected your own troops as well. So for me it was only useful when coupled with relief. It is still borderline useful but for start to mid game can have some usefulness. |  
	
		
	
	
	| 
			
			 
			
				June 28th, 2009, 04:51 PM
			
			
			
		 |  
	| 
		
			
			| 
 Corporal |  | 
					Join Date: Oct 2008 
						Posts: 94
					 Thanks: 13 
		
			
				Thanked 18 Times in 10 Posts
			
		
	      |  |  
    
	| 
				 Re: Curse of Stones 
 It is a very good spell.
 And regarding the battle with Machaka I find it likely that it was cast by your enemy, too. At least I absolutely love using it when I play Machaka - there is something very satisfying in comparing the fatigue of your own naturally low encumbrance troops with that of your enemies' almost passed out heavily armoured ones.
 |  
	
		
	
	
	| 
			
			 
			
				June 28th, 2009, 04:52 PM
			
			
			
		 |  
	| 
		
			
			| 
 General |  | 
					Join Date: May 2004 Location: Seattle, WA 
						Posts: 3,011
					 Thanks: 0 
		
			
				Thanked 45 Times in 35 Posts
			
		
	      |  |  
    
	| 
				 Re: Curse of Stones 
 Yeah I was sure it effected friendlies as well.  This is really good to know.  I'd cast it sometimes anyway when it was broken if I had an E bless or some other fatigue reducer.  Handy when you are repelling a seige attempt too. |  
	
		
	
	
	| 
			
			 
			
				June 29th, 2009, 01:04 PM
			
			
			
		 |  
	| 
		
			
			| 
 BANNED USER |  | 
					Join Date: May 2004 
						Posts: 4,075
					 Thanks: 203 
		
			
				Thanked 121 Times in 91 Posts
			
		
	      |  |  
    
	| 
				 Re: Curse of Stones 
 When it was bugged and affected everyone- it was really only useful for Earth blessed troops.  
 Its worked for awhile and is strong.
 |  
	
		
	
	
	
	
	
	
	| Thread Tools |  
	|  |  
	| Display Modes |  
	
	| 
		 Linear Mode |  
	| 
	|  Posting Rules |  
	| 
		
		You may not post new threads You may not post replies You may not post attachments You may not edit your posts 
 HTML code is On 
 |  |  |  |  |