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Old July 7th, 2009, 03:59 AM

rdonj rdonj is offline
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Default Re: Tourmaline - Mod Nations Game

Quote:
Originally Posted by Trumanator View Post
Itza is indeed very good, but keep in mind that the trampler is 300 gp, the sacreds are going to be cap only in this version, and that their non cap mainline mage is 650 gp, with the cap only one being 850! I do worry though for Haida Gwai and maybe Arga and Alugra. I have no idea about Alchera.
Haida Gwaii has spammable thunder strikers, alugra has ubiquitous thugs. Arga has great non-sacred infantry and recruitable SCs, as well as decent forging paths and blood magic. Alchera is probably on the weaker side of nations playing in this game, but ethereal sacreds are nothing to sneeze at. Well, for anyone other than myself... :P
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