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Old November 16th, 2009, 09:50 PM
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Graeme Dice Graeme Dice is offline
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Default Re: Conceptual Balance Mod 1.6

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Originally Posted by chrispedersen View Post
Sorry. I can't imagine taking turmoil-3 with ulm. You have hearty, expensive units. Get the scales to buy them.
I think you missed his point. Even with turmoil 3 cold 3 limiting his gold income, he was still limited by resources in producing black templars, not their gold cost.
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Old November 16th, 2009, 10:40 PM

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Default Re: Conceptual Balance Mod 1.6

I got his point. I just don't agree with it.

You *shouldn't* be building black templars significantly, let alone exclusively.

For example, EA-Ermor has some of the cheapest, most cost effective cav in the game. I *still* don't buy them. Early game you want cost effective expansion. Ermors roti's, and lixard auxiliaries and other troops are much more cost effective. Likewise for Ulm, except in a handful of niches - black templars aren't it.

If you try to expand using a round peg to drive a square hole - yes, you will be limited. Villains, rangers, and various footmen are much more cost effective.

Generally ulm units cost a few gp more than other nations. So I stand by my comments that you need $$ for units, and cannot envision a setup where turmoil-3 works.
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Old November 17th, 2009, 01:07 PM
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Default Re: Conceptual Balance Mod 1.6

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Originally Posted by chrispedersen View Post
Generally ulm units cost a few gp more than other nations. So I stand by my comments that you need $$ for units, and cannot envision a setup where turmoil-3 works.
In the game where I just beat you, Zebra, I had turmoil 3. And if I could start over I would probably have taken some sloth too and swapped the fountain for a WQ.

I expanded using my starting army + a couple templars(!) for the weak indies and second tier mages casting call horror+retreat with indy scouts following to capture for the moderate to hard ones. Lots of micro but worked like a charm.

Extra bonus is that after initial expansion you already have those mages sprinkled out to blood hunt.
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