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Old November 23rd, 2009, 11:42 AM
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Default Re: Debugging: Bad Armor

To expand on Thilock_Dominus' comment:

The problem may not be with the armor per se, but with the assignment of the armor to the unit (i.e. a slots problem.)

15518
4 hand --> 30
1 head --> 128
1 body --> 1024
1 foot --> 2048
2 misc --> 12288

So: 1 head, 1 body, 1 foot, 4 hands, 2 misc

Total of 9 slots (vs. 7 "normal"). Not sure, but I think this is greater than max number of slots assigned to any vanilla unit, and might be your problem. All the 4 handed units in the base game have only 1 misc slot. Try cutting out one of the other slots to see if it resolves the issue.

Also, note that in your "Monsters" comment section (beginning line 154) you might want to take out all of the "#" symbols. I'm not sure how the parser is supposed to handle comments, but in practice, I find that it frequently will try to parse it even if the mod command does not begin the line.
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