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  #1  
Old January 9th, 2010, 07:44 PM

13lackGu4rd 13lackGu4rd is offline
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Default Re: EA Atlantis - Bad*ss Battletoads

how can the Master Lich and Arch Mage cost the same when the Master Lich costs 100(base) while the Arc Mage 0(base)? not to mention that each new path(3 or 4 with air) costs 20 for the Master Lich as opposed to 10 of the Arch Mage.

ok than 1A is enough for the amulet, so maybe 1A would be enough after all, or 2 for wider Air access(if needed, not sure). but if there are no items that allow aquatic troops to move onto land than I guess the amulet of the fish isn't that necessary, so it's just Air access that can be added.
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Old January 9th, 2010, 08:08 PM

Tollund Tollund is offline
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Default Re: EA Atlantis - Bad*ss Battletoads

Quote:
Originally Posted by 13lackGu4rd View Post
how can the Master Lich and Arch Mage cost the same when the Master Lich costs 100(base) while the Arc Mage 0(base)? not to mention that each new path(3 or 4 with air) costs 20 for the Master Lich as opposed to 10 of the Arch Mage.
I'm not looking at the costs in the unmodded game, as all my posts assume that you are playing with the Conceptual balance mod version 1.6. The master lich costs 75 points with a dominion of 3, while the archmage costs 0 points with a dominion of 1. Raising dominion to 6 makes the master lich cost 12 points more. The master lich costs slightly more, but since he's infinitely safer as long as he's kept in your dominion he's probably a better choice.

1 water is enough for the amulet in the modded game, not 1 air.
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Old January 10th, 2010, 01:49 AM

Maerlande Maerlande is offline
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Default Re: EA Atlantis - Bad*ss Battletoads

Doh!

Dom 3 base is worth like er .... 100 points!

So Master lich is cheaper than the archmage.
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