.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #1  
Old January 26th, 2010, 02:19 PM

Tollund Tollund is offline
BANNED USER
 
Join Date: Nov 2009
Posts: 122
Thanks: 5
Thanked 2 Times in 2 Posts
Tollund is an unknown quantity at this point
Default Re: Blood Red (closed - setting up)

Yah. I'm not worried about it just wanted to let you know what I saw that might be messed up.
Reply With Quote
  #2  
Old January 26th, 2010, 02:25 PM

pyg pyg is offline
BANNED USER
 
Join Date: Jan 2009
Location: a small farm
Posts: 340
Thanks: 73
Thanked 103 Times in 42 Posts
pyg is on a distinguished road
Default Re: Blood Red (closed - setting up)

If someone (or several) would play this in SP to turn 40+ I'm ready to declare this mod go.
Reply With Quote
  #3  
Old January 26th, 2010, 06:56 PM
Baalz's Avatar

Baalz Baalz is offline
Major General
 
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
Baalz will become famous soon enough
Default Re: Blood Red (closed - setting up)

Oooh, Nehekara's guys aren't undead...which is a bit critical!
Reply With Quote
The Following User Says Thank You to Baalz For This Useful Post:
  #4  
Old January 26th, 2010, 06:57 PM

Trumanator Trumanator is offline
BANNED USER
 
Join Date: Jul 2008
Location: Tacoma WA, USA
Posts: 1,314
Thanks: 103
Thanked 72 Times in 50 Posts
Trumanator is on a distinguished road
Default Re: Blood Red (closed - setting up)

lol, that is something which you want to take note of. The troops are undead though.
Reply With Quote
The Following User Says Thank You to Trumanator For This Useful Post:
  #5  
Old January 26th, 2010, 07:05 PM
Baalz's Avatar

Baalz Baalz is offline
Major General
 
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
Baalz will become famous soon enough
Default Re: Blood Red (closed - setting up)

No- I mean there is a bug in the mod bundle...none of the troops are undead!
Reply With Quote
The Following User Says Thank You to Baalz For This Useful Post:
  #6  
Old January 26th, 2010, 07:06 PM

Trumanator Trumanator is offline
BANNED USER
 
Join Date: Jul 2008
Location: Tacoma WA, USA
Posts: 1,314
Thanks: 103
Thanked 72 Times in 50 Posts
Trumanator is on a distinguished road
Default Re: Blood Red (closed - setting up)

Well thats not right :O
Reply With Quote
The Following User Says Thank You to Trumanator For This Useful Post:
  #7  
Old January 26th, 2010, 09:44 PM

pyg pyg is offline
BANNED USER
 
Join Date: Jan 2009
Location: a small farm
Posts: 340
Thanks: 73
Thanked 103 Times in 42 Posts
pyg is on a distinguished road
Default Re: Blood Red (closed - setting up)

Thanks everyone for finding all these bugs. I'm sorry it's taking so long. On the up side, I hope to release a tool in the future capable of putting together arbitrary mods and resolving all compatibility issues. This is a rather complex task and in this mod requires the modification of 1452 lines (5% of the mod). Anyway, here is another version that I swear is perfect .
Attached Files
File Type: zip bloodred.zip (1.25 MB, 136 views)
Reply With Quote
  #8  
Old January 26th, 2010, 09:52 PM

Trumanator Trumanator is offline
BANNED USER
 
Join Date: Jul 2008
Location: Tacoma WA, USA
Posts: 1,314
Thanks: 103
Thanked 72 Times in 50 Posts
Trumanator is on a distinguished road
Default Re: Blood Red (closed - setting up)

Just out of curiosity, how is this better than Llama's script?
Reply With Quote
The Following User Says Thank You to Trumanator For This Useful Post:
  #9  
Old January 27th, 2010, 12:06 AM

pyg pyg is offline
BANNED USER
 
Join Date: Jan 2009
Location: a small farm
Posts: 340
Thanks: 73
Thanked 103 Times in 42 Posts
pyg is on a distinguished road
Default Re: Blood Red (closed - setting up)

Quote:
Originally Posted by Trumanator View Post
Just out of curiosity, how is this better than Llama's script?
Well DMG isn't solely a script for combining mods. That's just one of the things it can do. Functionally, I don't know that it is a lot better at this point. I cribbed heavily from his script to see all the things I needed to do. It sounds like he still has some bugs in his script as well. I think my regular expression kung-fu is better (~80 lines -vs- ~900). I've also added some features like packing all the sprites, rolling arbitrary .dm, etc. I guess to assess their qualities you could try and do this mod with combineMods and compare them. Anyway, I didn't set out to rewrite his script.
Reply With Quote
  #10  
Old January 27th, 2010, 06:09 PM
Gregstrom's Avatar

Gregstrom Gregstrom is offline
Major General
 
Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
Gregstrom is on a distinguished road
Default Re: Blood Red (closed - setting up)

I hate to say it, but there are a couple of issues with Themiskyra. Sprites for at least the Peryton rider, Onyx Maiden and national flag are wrong.
__________________
A Beginner's guide to Lanka

Want to use multiple mods? The Mod Compatibility Index might be useful.
Reply With Quote
The Following User Says Thank You to Gregstrom For This Useful Post:
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:48 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.