Warning: Illegal string offset 'type' in [path]/includes/class_postbit.php(294) : eval()'d code on line 65
Mod Conceptual Balance Mod 1.6 - .com.unity Forums
.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old February 5th, 2010, 01:43 AM

Trumanator Trumanator is offline
BANNED USER
 
Join Date: Jul 2008
Location: Tacoma WA, USA
Posts: 1,314
Thanks: 103
Thanked 72 Times in 50 Posts
Trumanator is on a distinguished road
Default Re: Conceptual Balance Mod 1.6

Quote:
Originally Posted by militarist View Post
I didn't mean it's not playable. Just much less games are in LA, less magic, less giants . And if we don't say about Rleh and Ermor, is any other race became better there then EA and MA? Maybe it's wrong to generalise though, but when I think about northen-themed nations had much more taste in EA, less in MA, and lowest fun in LA. Also LA Agartha comes to mind.
Well the less magic, less giants thing is flavor, outside of CBM's purview.

As for nations that are better/just as good in LA as in EA or MA, here's my personal list of nations that I think are better in LA:

Aby
Ulm
Marignon
TC
Agartha
Ctis
Pan
Midgard
Utgard (than MA anyways)
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:33 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.