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Old February 12th, 2010, 11:44 AM
Squirrelloid Squirrelloid is offline
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Default Re: Markata Madness, all age game (awaiting pretenders)

Just confirming: We're not allowed to summon anything that isn't a markata either (ie, absolutely no summons)? Not that we'd want to.
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Old February 12th, 2010, 03:23 PM
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Jarkko Jarkko is offline
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Default Re: Markata Madness, all age game (awaiting pretenders)

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Originally Posted by Squirrelloid View Post
Just confirming: We're not allowed to summon anything that isn't a markata either (ie, absolutely no summons)? Not that we'd want to.
That is how I intend to play anyway. Although I guess there is no way to stop the AI from summoning stuff in combat (knowing how the AI loves to summon skeletons, imps, phantasmal warriors etc...) after the scripted orders.
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Old February 12th, 2010, 07:35 PM

rdonj rdonj is offline
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Default Re: Markata Madness, all age game (awaiting pretenders)

Berserk markata? Sweet.

Yeah, absolutely no summons. No naiads, no wolves, no tarts. You can feel free to wish for more monkeys, though! Anything the AI summons in a battle is its own problem. I would suggest not scripting them yourself though. In a more complete version of this mod, all the battlefield summons would be replaced by various versions of markata and balanced appropriately. Alas, I have not done so.
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Old February 13th, 2010, 02:57 AM
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Default Re: Markata Madness, all age game (awaiting pretenders)

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Berserk markata? Sweet.
As can be guessed, he accidently walzed into a combat zone (those evil Tollund Markatas attacked my province where the zerker prophet was preaching ) and he charged forwards in a berserk rage, waving his mighty fists!


Looking for a new prophet. Only markatas allowed to send applications, please.
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