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  #1  
Old February 26th, 2010, 07:34 PM

Trumanator Trumanator is offline
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Default Re: Blood Red FIGHT ON!)

Another dmg issue, though it probably won't matter. Something in my cap battle with the dwarfs has the Gorger battle summon of the ogre hero. It does not appear to be the O-Toyo as I first thought, so I really have no idea. In any event, it probably won't matter if it isn't an indy recruit, since I'm unlikely to survive much longer with the amount of stuff the dwarfs are throwing at me. Runegards + magma eruption = devastation. Though if Nehekara wins it won't matter anyways.
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Old February 26th, 2010, 10:58 PM

pyg pyg is offline
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Default Re: Blood Red FIGHT ON!)

OK, so I don't really know that much about modding but it looks to me like anytime anyone casts Corpse Candle (which is what Trumanator did) you will get a Gorger. The only thing DMG did is renumber the Gorger unit to 2546. Hopefully Sombre will look at this post and shed some light, although it looks to me like the Ogres mod is changing Corpse Candle for everyone. In fact it looks to me like a number of spells (Faery Trod, Seven Year Fever) are changed, so I might not really be understanding what is going on.

Here is the relevant bit starting around line 27555:
Code:
---- 472 = gorger battlefield edges summon + berserk self - for Skrag^M
^M
#newspell^M
#copyspell "Corpse Candle"^M
#end^M
^M
#selectspell 472 -- corpse candle^M
#nreff 5^M
#damage 2546 dmged ^M
#researchlevel -1^M
#nextspell 641^M
#end^M
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Old February 26th, 2010, 11:18 PM

rdonj rdonj is offline
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Default Re: Blood Red FIGHT ON!)

It is in fact the ogre kingdom mod's fault. That's a bug that's been around for a while but I don't think sombre was planning on fixing it.
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