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March 10th, 2010, 07:18 PM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Running - FastBlitz 3
The game is now accepting pretenders on Llamaserver. See the attached map file in this post.
Since my first version of this game was something of a minor success and was certainly different, I've decided to start up another version. This one is similar, but not identical to the first Fastblitz.
If there's any significant disagreement on game conditions, I can easily change them.
Game conditions:
Conceptual Balance mod v. 1.6
Endgame diversity mod.
36 hour timer to start, add 12 hours to the timer every 15 turns or whenever enough players ask for it.
Middle Era
Medium Random Map
9 starting provinces
Independent strength 9
75% special site frequency
300% money, 300% supplies, 300% resources
15 Hall of Fame entries
Random events common
Score graphs on
Difficult research
Renaming Allowed
Game ends whenever the players agree to end it.
Open diplomacy with as much backstabbing as people feel like. Please try not to take the game too personally.
Players:
fungalreason: Ulm
Aethyr: Shinuyama
Graeme: Atlantis
feniel: Ashdod
Folket: Ermor
Ossa: Abysia
Rytek: Man
Euarchus: C'Tis
Inindo: T'ien C'hi
Last edited by Graeme Dice; March 25th, 2010 at 06:33 PM..
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March 10th, 2010, 09:08 PM
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Sergeant
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Join Date: Jun 2007
Location: Atlanta, GA
Posts: 339
Thanks: 125
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Re: New Game - FastBlitz 3 - High Resources, MA, 9 province start, medium random map.
I'll take Ulm
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March 10th, 2010, 09:19 PM
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First Lieutenant
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Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
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Re: New Game - FastBlitz 3 - High Resources, MA, 9 province start, medium random map.
I think I have time for another game. Shinuyama please.
__________________
Power is an illusion...
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March 10th, 2010, 10:39 PM
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Private
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Join Date: Feb 2010
Posts: 11
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Re: New Game - FastBlitz 3 - High Resources, MA, 9 province start, medium random map.
I'd like to take Ashdod if it's aviable.
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March 11th, 2010, 09:36 AM
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First Lieutenant
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Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
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Re: New Game - FastBlitz 3 - High Resources, MA, 9 province start, medium random map.
Since we're using the Endgame diversity mod, how do you feel about making magic not as difficult (hard maybe?) so that we can give this mod some real MP testing?
__________________
Power is an illusion...
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March 11th, 2010, 10:29 AM
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General
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Join Date: Nov 2000
Posts: 3,013
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Re: New Game - FastBlitz 3 - High Resources, MA, 9 province start, medium random map.
I could reduce it to very difficult, which will make research about as fast as a normal game.
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March 11th, 2010, 11:10 AM
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Major
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Join Date: Sep 2005
Posts: 1,122
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Re: New Game - FastBlitz 3 - High Resources, MA, 9 province start, medium random map.
Perhaps I can play Ermor.
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March 11th, 2010, 01:33 PM
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General
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Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
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Re: New Game - FastBlitz 3 - High Resources, MA, 9 province start, medium random map.
Since we have to make a combined mod to include both CBM and the EDM, would anybody object to also modding out the upkeep cost for summoned trolls and sea trolls?
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March 11th, 2010, 02:35 PM
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Major
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Join Date: Sep 2005
Posts: 1,122
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Re: New Game - FastBlitz 3 - High Resources, MA, 9 province start, medium random map.
Given the high income setting I do not think that will matter much. But I'm positive to everything. I think we should mod in clams again. They are not as powerful when things will be as aggressive as they are when playing these settings.
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March 11th, 2010, 02:47 PM
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Sergeant
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Join Date: Jun 2007
Location: Atlanta, GA
Posts: 339
Thanks: 125
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Re: New Game - FastBlitz 3 - High Resources, MA, 9 province start, medium random map.
Ugh... a big NO from me re: adding clams.
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