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  #1  
Old March 17th, 2010, 12:40 PM

Luckmann Luckmann is offline
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Default Re: Afflictions

Huge necro, I know, but I did a test as Marignon, using my Grand Masters, which I consume huge quantities of for research purposes. As we all know, the start with old age and die in droves.

But I placed a Healing Spring to test this out right next to my capital (map editing) and it seems Healing Spring does indeed cure afflictions aquired through Old Age.

It's not universal, though. On a single turn shift, one of my Grand Masters was healed of his affliction (Diseased) whilst another one aquired yet another affliction, and a third one didn't change at all.

I don't know what the #% of being healed by the Healing Spring is, but even if it's only 10% it may be worth it to put old aged farts on it, to keep them alive longer. I know I will, whenever I find a spring, the first thing going there is defenses, a temple and a lab.
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Old March 17th, 2010, 01:22 PM

Luckmann Luckmann is offline
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Default Re: Afflictions

I may just be blind, but I can't find an edit button, so I apologize for the double-post. Several more turns in, the Grand Master that previously got his second affliction whilst in the province of the Healing Spring just went back down to one affliction. So yeah, just wanted to say that I am now 100% sure that Healing Spring is healing Old Age afflictions and that nothing otherwise hinky is going on.
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Old March 17th, 2010, 01:26 PM
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Default Re: Afflictions

Quote:
Originally Posted by Luckmann View Post
I may just be blind, but I can't find an edit button, so I apologize for the double-post.
There is some kind of limit on the time you can edit. Original posts (thread starters) don't have this limit.
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Old March 17th, 2010, 01:44 PM
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Default Re: Afflictions

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Originally Posted by Luckmann View Post
Huge necro, I know, but I did a test as Marignon, using my Grand Masters, which I consume huge quantities of for research purposes. As we all know, the start with old age and die in droves.

It's pretty much a necessity for Marignon to buy 3levels of Growth in pre-game magic purchases, otherwise their mages die so fast it's impossible to get value from them. At 380 bucks, they're expensive, but they are superior mages IMO.

I have noticed that some of the Marignon mages actually have a 100 year (and a few 75 year old) age limit, instead of the usual 50 year old-age. I've only noticed this a couple of times and I haven't figured out if the game just randomly did at mage recruitment or if it was the result of an artifact/spell.
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