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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old March 23rd, 2010, 04:24 PM

chrispedersen chrispedersen is offline
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Default Re: Modding tips and tricks

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Originally Posted by rdonj View Post
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Originally Posted by Stavis_L View Post
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Originally Posted by Sombre View Post
This is very cool. Gets around the problems with using damage + secondshape.

I'll have to employ it in some of my mods I think. It could be excellent for any chaos themed mod also, for chaos spawn transformations. Imagine a version of bless that turns your sacreds into chaos spawn instead of blessing them. Fun right?
As long as the "destination" form is not overly powerful (like the dwarf units I believe Burnsaber was referring to.) You'd also be restricted to a single "destination" unit type, so no way (that I can see) to e.g. get a crossbreeding-type random assortment of mutated weirdos from your warping. *That* would be cool though :-)

Considering your bless caster is sacred too, don't forget the possibility of self-mutating (probably not a thematic concern for Chaos...)
I don't know, couldn't you do that with #nextspells? Have the bless #nextspell a basic chaos spawn form, and then do a few mr-negates, then maybe one that's mr-negates easily. That should give you a bit of a crossbreeding type effect.
This would be VERY cool for skaven, for bogarus with its emphasis on mythical units. I like this idea a LOT

HEY I wonder if the Bogarus Zmir would work if you had a screen of fire snakes.
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