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Old March 30th, 2010, 07:38 AM
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Default Re: Blood Red FIGHT ON!)

My take on their troops:

High MR gives near-immunity to Banish and a host of other low-level spells that can inconvenience normal infantry.
Morale 30 means they're immune to fear and awe, and as a bonus they don't dissolve in an autorout either. Oh, and as an extra bonus mind-affecting spells won't redirect to leaders any more either.
Infantry tower shield gives high defence (so they're very tough in melee) and effective immunity to arrows and most low-level damage spells.
No fatigue, so no chance of lucky crits on anything with good armour (and those big shields).

Scorpions are worse, because they have huge prot rather than just average prot. So the lack of a shield doesn't make them vulnerable to arrows, and the lower defence doesn't make them more vulnerable in melee. For tramplers, they seem rather lacking in vulnerabilities.


Jarkko: I thought the regen was a national spell?
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