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  #1  
Old July 10th, 2002, 02:28 AM
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Default Re: Space Empires 5

I know what everyone wants:

A scenario editor!
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Old July 10th, 2002, 02:46 AM
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Default Re: Space Empires 5

"Pirates?"

The P&N mod settles that, but I'd like it to be on the normal game. An actual use for garrisons and Light Cruisers.

"How about a larger map to explore?"

The maps are large enough as it is... if you want it to be large, anyways.

"-a vastly improved ground combat system"
"Ground Combat. Basically it would work just like Space Combat does now except it would take place on the surface of a planet. If you defeat the planet defenders, you capture the capital, and thus the planet."

You want that, go play Imperium Galatica.
Well, one of the coolest features in IG2 is 3D combat; especially the planetary combats. Even though I don't expect 3D, I'd like to see where we have to actually design effective ground units and test them. (And give weapon platforms a whole new workload)

"-a larger combat screen"

What's larger than Full Screen?

"Space Combat. 3d yes, but it would mean that no more custom ship sets could be built unless you had the software that Aaron uses to create the sets."

Leave combat as it is now, but make the strategies more effective. Especially Priorities. Also, if you want 3D, I suggest you put that in the Combat Replay.

"-non-wormhole movement between systems"

Ugh, and turn this thing into another Stars remake? No offense to all that like stars, but movement was confusing. Warp points make it simple, and give whole new strategies.

[ July 10, 2002, 01:47: Message edited by: TerranC ]
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Old July 10th, 2002, 04:12 AM

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Default Re: Space Empires 5

Inactive Ministers and petitioners from planets (think Sim City 3000)
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Old July 10th, 2002, 04:12 AM

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Default Re: Space Empires 5

"Political Improvements
Basically revamp the entire political system to include demenour tabs that can be selected to tell the AI or other player how your are feeling.

Polite - Please leave X system.
Aggitated - Please leave X system.
Angery - Leave X system.
Hotile - Get out of X system Now"

ahh.. you can already do this. Well, to the AI anyway, but human players should be smart enough to figure it out from your message

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Old July 10th, 2002, 04:23 AM
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Default Re: Space Empires 5

a small request, a delete save game button on the save game screen.... would make it easier for us old timers... some more work on drones makeing them more useful and affective,

just some ideas mac
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Old July 10th, 2002, 05:03 AM
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Default Re: Space Empires 5

Id want to see a full 3d game, but well, that is a little harder to do
animated planets and stars would be very cool
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Old July 10th, 2002, 05:41 AM
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Default Re: Space Empires 5

Nobody mentioned firing arcs? Or Shield & Armor arcs to match?

Smarter combat strategies. Programmable perhaps? Write your own strategy using pseudocode?

IF enemy.shields < 300 THEN
"Move to range 1"
"Fire shield depleters"
"Attempt capture"
ELSE
"Move to Max Range"
"Fire all weapons"
"Move to Run Away"
ENDIF

[ July 10, 2002, 04:43: Message edited by: Suicide Junkie ]
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