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January 14th, 2011, 03:30 PM
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Sergeant
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Join Date: Sep 2010
Location: Burbank, CA
Posts: 317
Thanks: 1
Thanked 5 Times in 3 Posts
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Re: Rock the Cradle--Noob Only! (RUNNING)
Maybe 36, but please, not less than that. I'm a busy guy, and I just started a second game.
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January 15th, 2011, 10:06 AM
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Sergeant
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Join Date: Nov 2010
Location: Paris, France
Posts: 299
Thanks: 3
Thanked 3 Times in 2 Posts
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Re: Rock the Cradle--Noob Only! (RUNNING)
yeah, I reckon this has been longer than a 48 hour wait, and I am getting a bit impatient. Lets say if next turn drags on this long, I'll change it to 36.
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January 16th, 2011, 03:34 PM
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First Lieutenant
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Join Date: Jan 2010
Posts: 712
Thanks: 5
Thanked 40 Times in 32 Posts
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Re: Rock the Cradle--Noob Only! (RUNNING)
Quote:
Originally Posted by Colonial
yeah, I reckon this has been longer than a 48 hour wait, and I am getting a bit impatient. Lets say if next turn drags on this long, I'll change it to 36.
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36 hours is bad as it means host time shifts by 12 hours every time, so people with a schedule(work, school, etc) need to find different times to do their turn each time, instead of reserving a certain period of the day whenever its available to do their turn each time. we're late enough in the game to warrant 48 hour turns anyway, heck some games would be on a 72 hour schedule at this stage in the game...
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January 16th, 2011, 03:42 PM
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Sergeant
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Join Date: Sep 2010
Location: Burbank, CA
Posts: 317
Thanks: 1
Thanked 5 Times in 3 Posts
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Re: Rock the Cradle--Noob Only! (RUNNING)
Quote:
Originally Posted by 13lackGu4rd
Quote:
Originally Posted by Colonial
yeah, I reckon this has been longer than a 48 hour wait, and I am getting a bit impatient. Lets say if next turn drags on this long, I'll change it to 36.
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36 hours is bad as it means host time shifts by 12 hours every time, so people with a schedule(work, school, etc) need to find different times to do their turn each time, instead of reserving a certain period of the day whenever its available to do their turn each time. we're late enough in the game to warrant 48 hour turns anyway, heck some games would be on a 72 hour schedule at this stage in the game...
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I have to agree with this... what's the big rush for 36 hours? I was always under the impression that, as the game goes longer, the turn time increases, not decreases. I think we should go back to 48 hours, and if there is a particular person who always waits until the last moment, we'll all gang up on him  .
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January 16th, 2011, 04:00 PM
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Second Lieutenant
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Join Date: Oct 2010
Posts: 450
Thanks: 28
Thanked 11 Times in 9 Posts
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Re: Rock the Cradle--Noob Only! (RUNNING)
Quote:
Originally Posted by 13lackGu4rd
Quote:
Originally Posted by Colonial
yeah, I reckon this has been longer than a 48 hour wait, and I am getting a bit impatient. Lets say if next turn drags on this long, I'll change it to 36.
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36 hours is bad as it means host time shifts by 12 hours every time, so people with a schedule(work, school, etc) need to find different times to do their turn each time, instead of reserving a certain period of the day whenever its available to do their turn each time. we're late enough in the game to warrant 48 hour turns anyway, heck some games would be on a 72 hour schedule at this stage in the game...
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I don't understand this reasoning. You would need to submit the turn ASAP, but if you do, you could still play the turn at the same Time of day with an 36 Hour shedule.
Sometimes you would need to wait for the next day, but you could do it, if you want.
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January 16th, 2011, 05:30 PM
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First Lieutenant
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Join Date: Jan 2010
Posts: 712
Thanks: 5
Thanked 40 Times in 32 Posts
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Re: Rock the Cradle--Noob Only! (RUNNING)
Quote:
Originally Posted by Korwin
Quote:
Originally Posted by 13lackGu4rd
Quote:
Originally Posted by Colonial
yeah, I reckon this has been longer than a 48 hour wait, and I am getting a bit impatient. Lets say if next turn drags on this long, I'll change it to 36.
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36 hours is bad as it means host time shifts by 12 hours every time, so people with a schedule(work, school, etc) need to find different times to do their turn each time, instead of reserving a certain period of the day whenever its available to do their turn each time. we're late enough in the game to warrant 48 hour turns anyway, heck some games would be on a 72 hour schedule at this stage in the game...
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I don't understand this reasoning. You would need to submit the turn ASAP, but if you do, you could still play the turn at the same Time of day with an 36 Hour shedule.
Sometimes you would need to wait for the next day, but you could do it, if you want.
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why would you need to submit the turn ASAP? that's a huge limitation already... sometimes you don't have the time right away, and need the delay. a 36 hour schedule basically means that once every 2 turns you lost a good 6-8 hours of potential dominions time due to sleeping. also for people who are used to do their turn each time at the same hour, these 12 hour shifts really make a difference. there's really no reason to keep turns away from normal whole day intervals, so 24, 48, 72, etc.
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January 17th, 2011, 01:48 AM
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Sergeant
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Join Date: Sep 2010
Location: Burbank, CA
Posts: 317
Thanks: 1
Thanked 5 Times in 3 Posts
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Re: Rock the Cradle--Noob Only! (RUNNING)
Quote:
Originally Posted by Korwin
Quote:
Originally Posted by 13lackGu4rd
Quote:
Originally Posted by Colonial
yeah, I reckon this has been longer than a 48 hour wait, and I am getting a bit impatient. Lets say if next turn drags on this long, I'll change it to 36.
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36 hours is bad as it means host time shifts by 12 hours every time, so people with a schedule(work, school, etc) need to find different times to do their turn each time, instead of reserving a certain period of the day whenever its available to do their turn each time. we're late enough in the game to warrant 48 hour turns anyway, heck some games would be on a 72 hour schedule at this stage in the game...
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I don't understand this reasoning. You would need to submit the turn ASAP, but if you do, you could still play the turn at the same Time of day with an 36 Hour shedule.
Sometimes you would need to wait for the next day, but you could do it, if you want.
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I think what he is getting at is that a lot of us have routines, and Dominions falls at a certain time every day. For example, some of us only have spare time at night, so let's say there is three hours worth of micromanaging; with 48 hours, I can be somewhat relaxed and do 90 minutes a day. With 36 hours, depending on where the time falls sometimes I'd get 90 minutes, sometimes I'd have to dedicate three hours.
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January 17th, 2011, 09:11 AM
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Sergeant
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Join Date: Nov 2010
Location: Paris, France
Posts: 299
Thanks: 3
Thanked 3 Times in 2 Posts
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Re: Rock the Cradle--Noob Only! (RUNNING)
So, it looks to me like the llamaserver decided, as it has been doing lately, to arbitrarily postpone our turn a day or two, which got everyone impatient and gave us the idea of 36 hour turns.
I agree with the 48 hour group, and will be keeping the turns there. If you object, buy more mages and micromanage more  . the next few turns should still be alot faster than the last one...
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January 17th, 2011, 11:00 PM
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Corporal
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Join Date: Oct 2010
Posts: 104
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Rock the Cradle--Noob Only! (RUNNING)
48 hours blow, because the turn keeps 'creeping' forward during the day.
Also, who wants to sell me water gems. I have nature gems going cheap?
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