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Old April 18th, 2011, 05:35 PM

Richard_H Richard_H is offline
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Default Re: A More Modern > - Multiplayer "User vs AI" Campaign

Count me in as battalion/brigade commander. I don't necessarily have time to play (as in the game itself) but would be happy to write briefings, have an overview of the situation etc. I'm envisioning having an overall map of the 'front', so that I can then base the briefings on players' results? So that if 2 players out of 3 (for example) get a draw or worse, a battalion withdrawal to a defensible point, with maybe the 3rd player (who we'll assume got a win) overwatching the withdrawal of the other 2.

If you're looking at a 'what-if' campaign, we could even base reinforcements on what's actually in the area - so far as we know it. And if Div happen to come up with some goodies to support a sudden breakthrough . . . .

Shan't be available full-time for about a week, but after that retirement kicks in big time
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