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August 7th, 2002, 02:59 AM
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Lieutenant Colonel
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Join Date: Jan 2002
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Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
Quote:
Originally posted by Ed Kolis:
But I guess your program does that automatically, based on what you've described - just edit a component and save it as a new one!
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Yup. Also got a new feature that will be in next Version where if you create component I, you can click a button and automatically create level II, III, IV etc.
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August 7th, 2002, 05:20 AM
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Second Lieutenant
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Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
What are the technical requirements ... ? I can't get this thing to run, at ALL, under Win95. Double-click and ... nothing. Not even an error message.
8P
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-- Sean
-- GMPax
Download the Small Ships mod, v0.1b Beta 2.
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August 7th, 2002, 05:51 PM
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General
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Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
Another question... Hopefully it was not asked before...
How come the Armor Tech is not located under Applied Sciences where as everything else is...
It is located under components...
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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August 7th, 2002, 05:53 PM
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Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
David G... Thanks for the program... It is great... Saves allot of time...
When is this new release coming out ???? That would be interesting.....
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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August 7th, 2002, 11:48 PM
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Lieutenant Colonel
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Join Date: Jan 2002
Location: Dundas, Ontario, Canada
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Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
Quote:
Originally posted by Pax:
What are the technical requirements ... ? I can't get this thing to run, at ALL, under Win95. Double-click and ... nothing. Not even an error message.
8P
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Well to be honest I'm not really sure. I think some guys have got it to run under win95?? Next time the boss leaves early I'll test it out on a win95 computer at work. What .exe file are you trying to run that does nothing? Is it the setup.exe or se4modder.exe? If the latter did you already run the setup.exe? (note there are 2 download links in my sig. One is the full install and the other is just the exe which you can use just to get a new Version)
[ August 07, 2002, 23:00: Message edited by: DavidG ]
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August 8th, 2002, 12:07 AM
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Lieutenant Colonel
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Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
Quote:
Originally posted by tesco samoa:
Another question... Hopefully it was not asked before...
How come the Armor Tech is not located under Applied Sciences where as everything else is...
It is located under components...
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The short answer is it is another wee bug (One that I would have sworn I fixed already )
The reason it happened is because armor is one of those few techs were the tech name is the same as the component name (well minus the roman numeral) Will be fixed in the next Version.
I'll probably upload a new Version hopefully within a week. I just want to finish up what I'm working on which is editing the SystemTypes.txt file.
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August 9th, 2002, 12:13 AM
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Lieutenant Colonel
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Join Date: Jan 2002
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Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
Quote:
Originally posted by Pax:
What are the technical requirements ... ? I can't get this thing to run, at ALL, under Win95. Double-click and ... nothing. Not even an error message.
8P
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I tested the game to day on a Pentium 120 with Win95 and it seemed to work OK ( at least as far as it will work with no SE4 on the HD)
If you have succesfully run the setup.exe program and it is the se4Modder.exe that seem to do nothing there is one possiblity I can think of. That is if the game is installed in the default directory and some of the .txt files are missing it can get stuck in a loop. If you hit Ctr-Alt-Del does the program show as running? If so this could be the problem. Hope this helps.
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