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  #1  
Old August 19th, 2002, 05:21 PM

Elowan Elowan is offline
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Default Re: SE4 Modder Ver 1.76 (updated for ver 1.91)

Quote:
Originally posted by DavidG:
quote:
Originally posted by Elowan:
Hmmm. I didn't think about possible missing pics. But how does that relate to earlier pic#'s?
That's the part I can't really figure out. The number 272 is significant because that is how many pics the unmodded games has. If the Comp_XXX.bmp pics are in the ..Pictures/Components directory of the mod or the base game then the program 'should' find them. Can you view a component pic with a number less than 273 then not after viewing a component with a higher pic number?
It seemed to be working well enough until I accessed a modded component with a higher number than 272 - 284 in fact.

I checked and the modified components.bmp was present.

I'm checking my components.txt to make sure all references are kosher. I'm off to the office - so I'll get back to you.
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Old August 19th, 2002, 08:29 PM

Elowan Elowan is offline
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Default Re: SE4 Modder Ver 1.76 (updated for ver 1.91)

I did find a pic missing - seems to be working now but I still don't see the connection unless it fell through your error trapping.
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Old August 20th, 2002, 12:27 PM
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DavidG DavidG is offline
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Default Re: SE4 Modder Ver 1.76 (updated for ver 1.91)

Quote:
Originally posted by Elowan:
I did find a pic missing - seems to be working now but I still don't see the connection unless it fell through your error trapping.
Hmmm if you can view components pics less the 273 and then not after after viewing a higher one there is some kind of bug. Do you have your modded pics in a mod directory and the unmodded ones in the base directroy? Not that this should matter (I've test it and it works on my comp) but might help me find out what is going on.
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Old August 20th, 2002, 12:30 PM
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Default Re: SE4 Modder Ver 1.76 (updated for ver 1.91)

Quote:
Originally posted by tesco samoa:
Hi Dave.... When are you releasing the next Version of your program... I am so excited... *cough* geek *cough*

Yea I guess my earlier estimate was a bit off . I blame my sister and family who arrived in town earlier than I thought. Will definately have something complete before the end of August.
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Old August 20th, 2002, 09:50 PM

tesco samoa tesco samoa is offline
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Default Re: SE4 Modder Ver 1.76 (updated for ver 1.91)

Dave will it have the updates for 1.78 and the mounts...
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Old August 20th, 2002, 11:38 PM
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Default Re: SE4 Modder Ver 1.76 (updated for ver 1.91)

Quote:
Originally posted by tesco samoa:
Dave will it have the updates for 1.78 and the mounts...
Yea I think so. I haven't actaully got ver 1.78 yet but I've read the history and I think the changes should be pretty easy to put in.
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Old August 26th, 2002, 12:20 AM

Lemmy Lemmy is offline
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Default Re: SE4 Modder Ver 1.76 (updated for ver 1.91)

uhm, i think i killed your program David

I accidently selected an empty "Data" dir in the "Open" dialog, it got stuck there, i shut down the program through the task manager, but when i run the program again it gets stuck every time, probably trying to open that empty "Data" dir....is there anyplace where i can reset that or something?
Removing and reinstalling the program doesn't work.
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