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September 10th, 2002, 01:03 AM
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First Lieutenant
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Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
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Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
DavidG:
I was just looking at the help file and it mentioned what weapon damage types are allowed, but it looked like it was all v.1.49 damage types. Is it possible to use the latest gold patch weapon damage types (such as 2x damage to shields, etc.) using your program? (sorry I don't have gold Version here with me).
Thanks
[ September 10, 2002, 00:04: Message edited by: jimbob ]
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Jimbob
The best way to have a good idea is to have lots of ideas.
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Take away paradox from the thinker and you have a professor.
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September 10th, 2002, 04:45 AM
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Lieutenant Colonel
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Join Date: Jan 2002
Location: Dundas, Ontario, Canada
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Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
Quote:
Originally posted by jimbob:
DavidG:
I was just looking at the help file and it mentioned what weapon damage types are allowed, but it looked like it was all v.1.49 damage types. Is it possible to use the latest gold patch weapon damage types (such as 2x damage to shields, etc.) using your program? (sorry I don't have gold Version here with me).
Thanks
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Yup. The program should be 1.78 compatibale now. If you notice anything that is not let me know. The help file is larely based on Imperator Fyrons Website and on the headers of the txt files (which do have some errors and omissions) . I haven't actually updated the help file for a bit.
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September 10th, 2002, 10:32 PM
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Major
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Join Date: Oct 2000
Location: New York, NY
Posts: 1,066
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Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
I keep getting a "can't create new directory" error every time I open the editor or change directories. I'm assuming it can't create the backup directory for some reason.
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September 10th, 2002, 11:58 PM
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Lieutenant Colonel
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Join Date: Jan 2002
Location: Dundas, Ontario, Canada
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Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
Quote:
Originally posted by Urendi Maleldil:
I keep getting a "can't create new directory" error every time I open the editor or change directories. I'm assuming it can't create the backup directory for some reason.
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Hmm never seen that one before. I thinking too that it must be the backup directory. Trying creating it in windows. The directory name should be "data_backup" and will be in the mods folder (the same one as the 'data' directory)
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November 1st, 2002, 07:38 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
SE4 Modder ROCKS!
Not sure if it's been mentioned already or not. I just downloaded Version 1.53, and the help about says Version 1.51. Minor little pickyune thing, but I can't find anything else to complain about dude!
I haven't looked at it in a while. I remeber playing with an early Version of the modder, but this latest Version is awesome man. Great work!
Geoschmo
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Who I'll be tomorrow is anybody's guess
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November 2nd, 2002, 06:04 AM
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Lieutenant Colonel
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Join Date: Jan 2002
Location: Dundas, Ontario, Canada
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Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
Woohoo!! finally something to fix!
Based on the lack of Posts in here either no one is using the program or it is working perfectly.
Feel free to post any bugs or suggestions for future Versions.
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November 2nd, 2002, 06:13 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
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Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
I've encountered a number of bugs recently including:
- Systemtypes not scrolling beyond the 7th entry occassionally.
- Random errors while editing that cause the program to crash without notice (I'll try to be more specific next time).
- Opening error "Unable to create mod directory"
It is a very good program and I look forward to many future updates.
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