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				December 25th, 2002, 04:51 AM
			
			
			
		  
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				Shrapnel Fanatic 
				
				
				
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				Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
	
			 
             
			
		
		
		
		The Formations editor won't add a ship 99 or 100. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				December 25th, 2002, 07:28 AM
			
			
			
		  
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				Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
			 
             
			
		
		
		
		Man, I really ought to get around to switching to the new Version.... 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				December 25th, 2002, 11:51 PM
			
			
			
		  
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				Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Originally posted by jimbob: 
 
Edit #3: Oh, and I think that the program reports the ability 'star unstable' as armor.  Would it be possible to change this, as many mods use this non-sense place holder for descriptions, etc. 
			
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 Think is caused by having the 'Filter Abilities List" under the file menu checked on.  This was designed to make it easier for rookies to tell what abilities worked with components, facilities. etc.  However if you open a mod that has a non standard ability like you mentioned it will show it wrong.  To fix unclick the option and then select your mod from the file menu (this will force the abilites list to be refilled) 
 
As far as the scroll bar for abilites there is one! Can you tell me what mod you were view or what you did that caused it to not appear? 
  
 [ December 25, 2002, 21:58: Message edited by: DavidG ] 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				December 25th, 2002, 11:56 PM
			
			
			
		  
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				Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Originally posted by jimbob: 
EDIT #2:  Is it now possible to define what ship type will be found in a specific location within a fleet formation?!!? 
			
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 As far as I know it has always been possible at least in gold.  (except in gold all the postions are like "Position 1 Type:= Any) I know the TDM mod formations use them although I haven't tested it extensively enough to know how well it works in game. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				December 25th, 2002, 11:57 PM
			
			
			
		  
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				Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Originally posted by Imperator Fyron: 
The Formations editor won't add a ship 99 or 100.
			
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 Gees who knew someone would actaully want a 99 ship formation!          
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				December 26th, 2002, 04:10 PM
			
			
			
		  
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				Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
			 
             
			
		
		
		
		
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				December 27th, 2002, 02:00 AM
			
			
			
		  
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				Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
			 
             
			
		
		
		
		
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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