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  #1  
Old August 7th, 2003, 04:45 PM

tesco samoa tesco samoa is offline
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Default Re: SE4 Modder Ver 1.76 (updated for ver 1.91)

Hey David check your PM
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Hey GUTB where did you go...???

He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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  #2  
Old August 7th, 2003, 08:51 PM
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Default Re: SE4 Modder Ver 1.76 (updated for ver 1.91)

Per request: thousands of lines of undocumented spaghetti code written in VB6.

http://www3.sympatico.ca/dgunsten/SE...rSource170.zip

I'll upload Version 1.73 source when I get home.
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  #3  
Old September 15th, 2003, 11:12 PM
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Default Re: SE4 Modder Ver 1.76 (updated for ver 1.91)

Here is a horrible bug for ya...

When editing SystemTypes.txt, if I delete an object in the middle of the list, the program creates a new entry at the end that is identical to the Last entry, rather than just lowering the number of objects by 1.

Ex:
Pre-altered:
star
asteroid
asteroid
asteroid
planet

After deleting an asteroid:
star
asteroid
asteroid
planet
planet

It should not be creating a new planet there... :'S
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  #4  
Old September 15th, 2003, 11:14 PM
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Default Re: SE4 Modder Ver 1.76 (updated for ver 1.91)

In addition to that, it seems to enjoy deleting multiple entries at a time. :'S
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  #5  
Old September 15th, 2003, 11:17 PM
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Default Re: SE4 Modder Ver 1.76 (updated for ver 1.91)

Ok... the modder has huge problems with system types such as

Standard 1 No AS I
Standard 1 AS I
etc.

It keeps thinking there are random objects in such system entries that are NOT in the file. There should be a bunch of asteroids, but sometimes it thinks they are planets!

Needless to say, this has been less than helpful to me.

[ September 15, 2003, 22:18: Message edited by: Imperator Fyron ]
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  #6  
Old September 16th, 2003, 12:33 AM
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Default Re: SE4 Modder Ver 1.76 (updated for ver 1.91)

Quote:
Originally posted by Imperator Fyron:
[QB]Ok... the modder has huge problems with system types such as

Standard 1 No AS I
Standard 1 AS I
etc.

It keeps thinking there are random objects in such system entries that are NOT in the file. There should be a bunch of asteroids, but sometimes it thinks they are planets!
[QB]
As far as i can tell this error occurs only when trying to delete a system object. When you first click the system everying gets shown ok. Does this make sense with what you see?
I have just fixed this. I'll test it a bit more and get a new Version uploaded.
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  #7  
Old September 16th, 2003, 12:40 AM
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Default Re: SE4 Modder Ver 1.76 (updated for ver 1.91)

The random objects being shown instead of what is there happens if I click on a system once (displays correctly), then some other systems, then the first one I clicked on again (displays incorrectly). It is weird and does not happen consistently... and not always when I have tried deleting things.
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