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Old October 6th, 2011, 05:25 PM

shatner shatner is offline
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Default Re: Conceptual Balance Mod v1.92

I've been meaning to ask, why do we have both "Mermaids' Blessing" and "Sirens' Blessing" when the two spells are completely identical in every way except their name?

Behold:
#newspell
#name "Mermaids' Blessing"
#descr "This spell is a larger version of a spell that Sirens and Mermaids use on attractive humans to make them able to do certain 'physical tasks' underwater. This blessing affects all friendly troops in the battlefield using some magical means to breathe underwater and gives them easier movement and increased agility underwater. This spell however does not prevent the extra fatigue granted by underwater combat. This spell can only be casted underwater and has no effect on those who can naturally enter the sea."
#school 4
#researchlevel 3
#path 0 1
#pathlevel 0 3
#effect 23
#aoe 666
#range 0
#fatiguecost 100
#nreff 1
#damage 33554464 -- (Unholy Power + Water Shield)
#flightspr -1
#explspr 10068
#spec 46202880 -- (not vs ambhibians, Friendlies only, castable UW, only UW)
#end
-----------
#newspell
#name "Sirens' Blessing"
#descr "This spell is a larger version of a spell that Sirens and Mermaids use on attractive humans to make them able to do certain 'physical tasks' underwater. This blessing affects all friendly troops in the battlefield using some magical means to breathe underwater and gives them easier movement and increased agility underwater. This spell however does not prevent the extra fatigue granted by underwater combat. This spell can only be casted underwater and has no effect on those who can naturally enter the sea."
#school 4
#researchlevel 3
#path 0 1
#pathlevel 0 3
#effect 23
#aoe 666
#range 0
#fatiguecost 100
#nreff 1
#damage 33554464 -- (Unholy Power + Water Shield)
#flightspr -1
#explspr 10068
#spec 46202880 -- (not vs ambhibians, Friendlies only, castable UW, only UW)
#end
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