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  #1  
Old October 17th, 2011, 02:35 PM

dojango dojango is offline
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Default Re: Tiny Cataclysm - Running

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Originally Posted by jimbojones1971 View Post
Is anyone else finding that their heavy infantry have a lifespan somewhat shorter than a fruit fly?
Which ones? Both the light infantry and heavy infantry are called heavy on the recruiting screen. I seem to have an acceptable attrition rate on the true heavies.
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  #2  
Old October 19th, 2011, 11:17 PM

jimbojones1971 jimbojones1971 is offline
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Default Re: Tiny Cataclysm - Running

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Originally Posted by dojango View Post
Quote:
Originally Posted by jimbojones1971 View Post
Is anyone else finding that their heavy infantry have a lifespan somewhat shorter than a fruit fly?
Which ones? Both the light infantry and heavy infantry are called heavy on the recruiting screen. I seem to have an acceptable attrition rate on the true heavies.
The "light" heavy infantry are just dead men walking. The other ones are doing OK, but I find that my typical battle ends with the few surviving heavies fleeing the field while my ranged guys mow down the enemy and win the day with contemptuous ease.
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  #3  
Old October 20th, 2011, 02:19 PM

dojango dojango is offline
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Default Re: Tiny Cataclysm - Running

Found a bugged site. Shambler City. Scout's honor, I won't recruit any of those free Wild Ettins (0 gold, 1 resource). If anyone else sees one of those sites, I guess we'll have to have a gentlemen's agreement not to take advantage?

It's not game-breaking, the units aren't mega-overpowered or anything, but they're free, which is probably not working as intended.
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  #4  
Old October 20th, 2011, 09:53 PM

jimbojones1971 jimbojones1971 is offline
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Default Re: Tiny Cataclysm - Running

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Originally Posted by dojango View Post
If anyone else sees one of those sites, I guess we'll have to have a gentlemen's agreement not to take advantage?
Yeah, agreed dojango. At the end, we can bundle them all up and stick them on the mod thread for fixing.

How are people finding the mod so far, out of interest? I'm quite enjoying it, as it is very different, but I really am very confused about how well I am actually doing in the game.
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  #5  
Old October 20th, 2011, 11:40 PM

tratorix tratorix is offline
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Default Re: Tiny Cataclysm - Running

The Wild Ettin site is actually a CBM bug IIRC. Quite liking this mod, every turn feels like Christmas morning.

Last edited by tratorix; October 20th, 2011 at 11:50 PM..
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  #6  
Old October 21st, 2011, 02:41 AM

Groundworm Groundworm is offline
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Default Re: Tiny Cataclysm - Running

I agree... each new turn I can't wait to see what's waiting for me to be recruited in my new provinces.

The indie strength 7 and only heavy infantry/cavalry and archers has made expanding more difficult than I'm accustomed to. That may be part of your troubles, jimbojones, rather than the mod itself.
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  #7  
Old October 21st, 2011, 09:59 PM

HorrorFend HorrorFend is offline
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Default Re: Tiny Cataclysm - Running

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Originally Posted by tratorix View Post
The Wild Ettin site is actually a CBM bug IIRC. Quite liking this mod, every turn feels like Christmas morning.
I too enjoy coming across some unexpected new recruits. Although I would be interested in knowing how many provinces people have come across without any special sites, should I feel disheartened that I've found 5 already?
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