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  #1  
Old October 11th, 2011, 05:09 PM
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Bullock Bullock is offline
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Default Tiny Cataclysm - Tratorix Winner !!

I want to do a small & fast paced game to give a try to the mod Cataclysm:
http://z7.invisionfree.com/Dom3mods/...?showtopic=573

Basics : Everyone start with the same poor nation with H1 and mage 1x.
But most of indies lands have some magic sites (already up, no need to site search) who spawns some random indis (troops mages commanders...)

About the settings tell me your wish !
Atm i have in mind to set indi7, easy research and others settings to default.

Players 4-6
map : Streamlands
Turn length 36h
Others mods : CBM 1.92 / Streamers&standards.

Nation colors:

Bullock - Black
Tratorix - Pink
Dojango - Grey
Horrorfend - Green
Groundworm - Cyan
jimbojones1971 - Red

Last edited by Bullock; December 29th, 2011 at 09:13 PM..
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  #2  
Old October 11th, 2011, 05:59 PM

tratorix tratorix is offline
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Default Re: Cataclysm - Recruiting

Wouldn't set indies to any higher than 7, could make expansion even more painful than it will already be. I'll join as the Commonwealth of Pink.

Edit: Also your link doesn't work.
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  #3  
Old October 11th, 2011, 06:25 PM
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Default Re: Cataclysm - Recruiting

Link corrected !

Indi7 sounds good to me.
But as mentioned i m listening any suggestion of settings.
Easy research maybe on a small map ?
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  #4  
Old October 11th, 2011, 06:39 PM

tratorix tratorix is offline
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Default Re: Cataclysm - Recruiting

Easy research sounds good, since we'll have to adapt research goals on the fly. Small map is probably ideal because I can see someone getting lucky with recruitment sights and just steamrolling everyone anyway. I just started a test game and the first province I took allowed me to recruit Bogarus' cap only mages.
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  #5  
Old October 11th, 2011, 06:42 PM
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Default Re: Cataclysm - Recruiting

Yeah i don't think we are going to play a balanced game
But i m sure it will be a fun one !
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  #6  
Old October 11th, 2011, 06:57 PM

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Default Re: Cataclysm - Recruiting

This sounds intriguing. Put me down as the Republic of Grey.
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  #7  
Old October 12th, 2011, 03:43 PM
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Default Re: Cataclysm - Recruiting

I have attached a map as a suggestion in the first post. (FirstWorld)
And it s in the case we get 6 players.
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  #8  
Old October 12th, 2011, 04:23 PM
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GFSnl GFSnl is offline
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Default Re: Cataclysm - Recruiting

It is a shame I don't have the time for one more game .

I'm playing with this mod in Cataclysm, and it's really cool.
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  #9  
Old October 12th, 2011, 04:48 PM
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Default Re: Cataclysm - Recruiting

Quote:
Originally Posted by GFSnl View Post
It is a shame I don't have the time for one more game .

I'm playing with this mod in Cataclysm, and it's really cool.
I didn't try a long time in SP but i think it take some time to manage all these indis in mid-late game, so i won't try to convince you.

But what i'm sure that it s going to be really cool
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  #10  
Old October 12th, 2011, 05:35 PM

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Default Re: Cataclysm - Recruiting

yeah, there's definitely a big element of randomness to the game, should be interesting to see how it turns out.
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