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Old March 3rd, 2012, 01:32 PM

mockingbird mockingbird is offline
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Default Re: Colonial Conquest - MA - (Running)

Quote:
Originally Posted by Immaculate View Post


And thanks MB; i learnt a lot from you. Were you expecting my entire army to come in?
No, I wasn't really expecting your whole army. I was hoping that 15% regeneration + 50% fire resistance + luck would be enough to keep my mages alive from the expected Fire Storm, but Foul Vapors pushed the damage per round over what the regeneration could deal with.

I also thought I'd have a bit better luck with my MR-resist spells, seeing as how I had a ton of mages and a bunch of penetration items.

I probably should have focused a bit more on golem countermeasures, but I wasn't expecting three of the darned things.

At least I had the sense to free up a neighboring province just in case I didn't hold the castle.
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Old March 3rd, 2012, 01:35 PM

mockingbird mockingbird is offline
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Default Re: Colonial Conquest - MA - (Running)

When breaking a NAP, or having receiving notification of cancelation, it's usually a good idea to explicitly state at what turn hostile orders can be given. Sometimes there can be some confusion or misinterpretation.

It sounds like Bullock just jumped the gun in this case though. I'd better watch out for that in any other games.
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