Re: Forge of Ulm
CBM is thug/SC edition of dom3, but you don't gain that much as ULM from getting up forges. Even if you have a pretender and the research to whack out bane lords or whatever you still have crappy mages that suck and need a crystal shield in battle and a lightless lantern out of battle to even register as 'a mage'.
I'll just dust to dust the bane lords and use battlemagic and master enslave to take/kill the armies after i've eaten 2-3 other players who spent all their resources on the 'ulmish threat'. Ulm in CBM is a earlygame or midgame threat at best. If the PLAYER playing ulm is known as a good player I might consider using some remotes or sending people he's fighting gold or gems so he doesn't run over them and end up on my doorstep before I get out the lategame big guns, but otherwise meh.
The only player i've ever seen use ulm properly is mightypeon, and he always overexpands so basically you can just get all his neighbours to gank him when destruction/anti heavy armour spells become available in early midgame.
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